const { REST, Routes } = require('discord.js'); const fs = require('node:fs'); const path = require('node:path'); const logger = require('./src/utils/logger'); // Assuming logger is setup require('dotenv').config(); // Load .env variables console.log('CLIENT_ID: ', process.env.CLIENT_ID ? 'Present' : process.env.CLIENT_ID); console.log('DISCORD_TOKEN:', process.env.DISCORD_TOKEN ? 'Present' : process.env.DISCORD_TOKEN); // --- Configuration --- const clientId = process.env.CLIENT_ID; const token = process.env.DISCORD_TOKEN; // const guildId = process.env.GUILD_ID; // Uncomment for guild-specific commands during testing if (!clientId || !token) { logger.error('Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!'); process.exit(1); } const commands = []; // Grab all the command files from the commands directory you created earlier const commandsPath = path.join(__dirname, 'src', 'commands'); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); // Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); try { const command = require(filePath); if ('data' in command && 'execute' in command) { commands.push(command.data.toJSON()); logger.info(`Loaded command: ${command.data.name}`); } else { logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`); } } catch (error) { logger.error(`Error loading command at ${filePath} for deployment: ${error.message}`, error); } } // Construct and prepare an instance of the REST module const rest = new REST({ version: '10' }).setToken(token); // and deploy your commands! (async () => { try { logger.info(`Started wiping all global and guild application (/) commands.`); // 1. Wipe Global Commands await rest.put( Routes.applicationCommands(clientId), { body: [] } ); logger.info('Successfully wiped all global application commands.'); // 2. Wipe Guild Commands (optional but recommended for dev/testing guilds) const guildId = process.env.GUILD_ID; // Make sure this is set if (guildId) { await rest.put( Routes.applicationGuildCommands(clientId, guildId), { body: [] } ); logger.info(`Successfully wiped all application commands in guild ${guildId}.`); } else { logger.warn('GUILD_ID not set; skipping guild command wipe.'); } // 3. Register New Global Commands logger.info(`Registering ${commands.length} new global commands...`); const data = await rest.put( Routes.applicationCommands(clientId), { body: commands }, ); logger.info(`Successfully registered ${data.length} new global commands.`); } catch (error) { logger.error('Failed during command reset and deployment:', error); } })();