const { REST, Routes } = require('discord.js'); const fs = require('node:fs'); const path = require('node:path'); const logger = require('./src/utils/logger'); // Assuming logger is setup require('dotenv').config(); // Load .env variables // --- Configuration --- const clientId = process.env.CLIENT_ID; const token = process.env.DISCORD_TOKEN; // const guildId = process.env.GUILD_ID; // Uncomment for guild-specific commands during testing if (!clientId || !token) { logger.error('Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!'); process.exit(1); } const commands = []; // Grab all the command files from the commands directory you created earlier const commandsPath = path.join(__dirname, 'src', 'commands'); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); // Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); try { const command = require(filePath); if ('data' in command && 'execute' in command) { commands.push(command.data.toJSON()); logger.info(`Loaded command: ${command.data.name}`); } else { logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`); } } catch (error) { logger.error(`Error loading command at ${filePath} for deployment: ${error.message}`, error); } } // Construct and prepare an instance of the REST module const rest = new REST({ version: '10' }).setToken(token); // and deploy your commands! (async () => { try { logger.info(`Started refreshing ${commands.length} application (/) commands.`); // The put method is used to fully refresh all commands in the guild with the current set // Use Routes.applicationCommands(clientId) for global deployment // Use Routes.applicationGuildCommands(clientId, guildId) for guild-specific deployment const data = await rest.put( Routes.applicationCommands(clientId), // Deploy globally // Routes.applicationGuildCommands(clientId, guildId), // Deploy to specific guild (for testing) { body: commands }, ); logger.info(`Successfully reloaded ${data.length} application (/) commands globally.`); } catch (error) { // And of course, make sure you catch and log any errors! logger.error('Failed to refresh application commands:', error); } })();