discord-music-bot/deploy-commands.ts

109 lines
4.3 KiB
TypeScript

import { REST, Routes, APIApplicationCommand } from "discord.js";
import fs from "node:fs";
import path from "node:path";
import logger from "./src/utils/logger.js"; // Added .js extension for ES modules
import dotenv from "dotenv";
// --- Setup ---
dotenv.config(); // Load .env variables
// Log presence of required env vars (optional, but helpful for debugging)
// logger.info(`CLIENT_ID: ${process.env.CLIENT_ID ? 'Present' : 'MISSING!'}`);
// logger.info(`DISCORD_TOKEN: ${process.env.DISCORD_TOKEN ? 'Present' : 'MISSING!'}`);
// --- Configuration ---
const clientId = process.env.CLIENT_ID;
const token = process.env.DISCORD_TOKEN;
if (!clientId || !token) {
logger.error("Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!");
process.exit(1);
}
const commands: Omit<APIApplicationCommand, "id" | "application_id" | "version">[] = []; // Type the commands array more accurately
// Grab all the command files from the commands directory
const commandsPath = path.join(__dirname, "src", "commands");
// Read .ts files now
const commandFiles = fs.readdirSync(commandsPath).filter((file: string) => file.endsWith(".ts")); // Add string type
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`);
const loadCommandsForDeployment = async () => {
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
try {
// Use dynamic import with file:// protocol for ES modules
const fileUrl = new URL(`file://${filePath}`);
const commandModule = await import(fileUrl.href);
// Assuming commands export default or have a 'default' property
const command = commandModule.default || commandModule;
if (
command &&
typeof command === "object" &&
"data" in command &&
typeof command.data.toJSON === "function"
) {
// We push the JSON representation which matches the API structure
commands.push(command.data.toJSON());
logger.info(`Loaded command for deployment: ${command.data.name}`);
} else {
logger.warn(
`[WARNING] The command at ${filePath} is missing a required "data" property with a "toJSON" method.`,
);
}
} catch (error: unknown) {
// Type error as unknown
const errorMessage = error instanceof Error ? error.message : String(error);
logger.error(`Error loading command at ${filePath} for deployment: ${errorMessage}`, error);
}
}
};
// Construct and prepare an instance of the REST module
const rest = new REST({ version: "10" }).setToken(token);
// Define the deployment function
const deployCommands = async () => {
try {
await loadCommandsForDeployment(); // Wait for commands to be loaded
if (commands.length === 0) {
logger.warn("No commands loaded for deployment. Exiting.");
return;
}
logger.info(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands
const guildId = process.env.GUILD_ID;
let data: any; // Type appropriately if possible, depends on discord.js version
if (guildId) {
// Deploying to a specific guild (faster for testing)
logger.info(`Deploying commands to guild: ${guildId}`);
data = await rest.put(Routes.applicationGuildCommands(clientId, guildId), { body: commands });
logger.info(
`Successfully reloaded ${data.length} application (/) commands in guild ${guildId}.`,
);
} else {
// Deploying globally (can take up to an hour)
logger.info("Deploying commands globally...");
data = await rest.put(Routes.applicationCommands(clientId), { body: commands });
logger.info(`Successfully reloaded ${data.length} global application (/) commands.`);
}
} catch (error: unknown) {
// Type error as unknown
const errorMessage = error instanceof Error ? error.message : String(error);
logger.error(`Failed during command deployment: ${errorMessage}`, error);
}
};
// Execute the deployment
deployCommands();
// Note: The old wipe logic is removed as PUT overwrites existing commands.
// If you specifically need to wipe commands first for some reason,
// you can add separate PUT requests with an empty body before deploying.