refactor: Convert project from JavaScript to TypeScript
- Converted all .js files to .ts - Added TypeScript configuration (tsconfig.json) - Added ESLint and Prettier configuration - Updated package.json dependencies - Modified Docker and application configurations
This commit is contained in:
103
deploy-commands.ts
Normal file
103
deploy-commands.ts
Normal file
@@ -0,0 +1,103 @@
|
||||
import { REST, Routes, APIApplicationCommand } from 'discord.js';
|
||||
import fs from 'node:fs';
|
||||
import path from 'node:path';
|
||||
import logger from './src/utils/logger'; // Use default import now
|
||||
import dotenv from 'dotenv';
|
||||
|
||||
// --- Setup ---
|
||||
dotenv.config(); // Load .env variables
|
||||
|
||||
// Log presence of required env vars (optional, but helpful for debugging)
|
||||
// logger.info(`CLIENT_ID: ${process.env.CLIENT_ID ? 'Present' : 'MISSING!'}`);
|
||||
// logger.info(`DISCORD_TOKEN: ${process.env.DISCORD_TOKEN ? 'Present' : 'MISSING!'}`);
|
||||
|
||||
// --- Configuration ---
|
||||
const clientId = process.env.CLIENT_ID;
|
||||
const token = process.env.DISCORD_TOKEN;
|
||||
|
||||
if (!clientId || !token) {
|
||||
logger.error('Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const commands: Omit<APIApplicationCommand, 'id' | 'application_id' | 'version'>[] = []; // Type the commands array more accurately
|
||||
// Grab all the command files from the commands directory
|
||||
const commandsPath = path.join(__dirname, 'src', 'commands');
|
||||
// Read .ts files now
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter((file: string) => file.endsWith('.ts')); // Add string type
|
||||
|
||||
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
|
||||
logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`);
|
||||
|
||||
const loadCommandsForDeployment = async () => {
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
try {
|
||||
// Use dynamic import
|
||||
const commandModule = await import(filePath);
|
||||
// Assuming commands export default or have a 'default' property
|
||||
const command = commandModule.default || commandModule;
|
||||
|
||||
if (command && typeof command === 'object' && 'data' in command && typeof command.data.toJSON === 'function') {
|
||||
// We push the JSON representation which matches the API structure
|
||||
commands.push(command.data.toJSON());
|
||||
logger.info(`Loaded command for deployment: ${command.data.name}`);
|
||||
} else {
|
||||
logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" property with a "toJSON" method.`);
|
||||
}
|
||||
} catch (error: unknown) { // Type error as unknown
|
||||
const errorMessage = error instanceof Error ? error.message : String(error);
|
||||
logger.error(`Error loading command at ${filePath} for deployment: ${errorMessage}`, error);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Construct and prepare an instance of the REST module
|
||||
const rest = new REST({ version: '10' }).setToken(token);
|
||||
|
||||
// Define the deployment function
|
||||
const deployCommands = async () => {
|
||||
try {
|
||||
await loadCommandsForDeployment(); // Wait for commands to be loaded
|
||||
|
||||
if (commands.length === 0) {
|
||||
logger.warn('No commands loaded for deployment. Exiting.');
|
||||
return;
|
||||
}
|
||||
|
||||
logger.info(`Started refreshing ${commands.length} application (/) commands.`);
|
||||
|
||||
// The put method is used to fully refresh all commands
|
||||
const guildId = process.env.GUILD_ID;
|
||||
let data: any; // Type appropriately if possible, depends on discord.js version
|
||||
|
||||
if (guildId) {
|
||||
// Deploying to a specific guild (faster for testing)
|
||||
logger.info(`Deploying commands to guild: ${guildId}`);
|
||||
data = await rest.put(
|
||||
Routes.applicationGuildCommands(clientId, guildId),
|
||||
{ body: commands },
|
||||
);
|
||||
logger.info(`Successfully reloaded ${data.length} application (/) commands in guild ${guildId}.`);
|
||||
} else {
|
||||
// Deploying globally (can take up to an hour)
|
||||
logger.info('Deploying commands globally...');
|
||||
data = await rest.put(
|
||||
Routes.applicationCommands(clientId),
|
||||
{ body: commands },
|
||||
);
|
||||
logger.info(`Successfully reloaded ${data.length} global application (/) commands.`);
|
||||
}
|
||||
|
||||
} catch (error: unknown) { // Type error as unknown
|
||||
const errorMessage = error instanceof Error ? error.message : String(error);
|
||||
logger.error(`Failed during command deployment: ${errorMessage}`, error);
|
||||
}
|
||||
};
|
||||
|
||||
// Execute the deployment
|
||||
deployCommands();
|
||||
|
||||
// Note: The old wipe logic is removed as PUT overwrites existing commands.
|
||||
// If you specifically need to wipe commands first for some reason,
|
||||
// you can add separate PUT requests with an empty body before deploying.
|
||||
Reference in New Issue
Block a user