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docker
| Author | SHA1 | Date | |
|---|---|---|---|
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| fe4f0aec41 |
9
.dockerignore
Normal file
9
.dockerignore
Normal file
@@ -0,0 +1,9 @@
|
||||
# .dockerignore
|
||||
|
||||
.git
|
||||
.gitignore
|
||||
target/
|
||||
.env
|
||||
*.md
|
||||
Lavalink.jar
|
||||
application.yml
|
||||
10
.env.example
10
.env.example
@@ -1,4 +1,8 @@
|
||||
DISCORD_TOKEN=your_token_here
|
||||
LAVALINK_HOST=127.0.0.1
|
||||
# .env (Docker Compose Version)
|
||||
|
||||
DISCORD_TOKEN=YOUR_BOT_TOKEN_HERE
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||||
|
||||
# Use the Docker Compose service name for the host
|
||||
LAVALINK_HOST=lavalink
|
||||
LAVALINK_PORT=2333
|
||||
LAVALINK_PASSWORD=your_password_here
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||||
LAVALINK_PASSWORD=youshallnotpass # Must match application.yml
|
||||
34
.gitignore
vendored
34
.gitignore
vendored
@@ -1,20 +1,22 @@
|
||||
# Node modules
|
||||
node_modules/
|
||||
dist/
|
||||
# ---> Rust
|
||||
# Generated by Cargo
|
||||
# will have compiled files and executables
|
||||
debug/
|
||||
target/
|
||||
|
||||
# dotenv environment variables
|
||||
.env
|
||||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
|
||||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
|
||||
Cargo.lock
|
||||
|
||||
# VSCode settings
|
||||
.vscode/
|
||||
# These are backup files generated by rustfmt
|
||||
**/*.rs.bk
|
||||
|
||||
# Mac system files
|
||||
.DS_Store
|
||||
# MSVC Windows builds of rustc generate these, which store debugging information
|
||||
*.pdb
|
||||
|
||||
# Lockfiles
|
||||
pnpm-lock.yaml
|
||||
|
||||
# Logs
|
||||
npm-debug.log*
|
||||
logs/
|
||||
*.log
|
||||
# RustRover
|
||||
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
|
||||
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
|
||||
# and can be added to the global gitignore or merged into this file. For a more nuclear
|
||||
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
|
||||
#.idea/
|
||||
|
||||
18
Cargo.toml
Normal file
18
Cargo.toml
Normal file
@@ -0,0 +1,18 @@
|
||||
[package]
|
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name = "discord-music-bot-lavalink-rs"
|
||||
version = "0.1.0"
|
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edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
serenity = { version = "0.12", features = ["builder", "cache", "client", "gateway", "model", "framework", "standard_framework", "http", "rustls_backend", "voice", "collector", "interactions"] }
|
||||
lavalink-rs = { version = "0.14", features = ["serenity", "tungstenite-rustls-native-roots"] }
|
||||
tokio = { version = "1.44", features = ["full"] }
|
||||
dotenv = "0.15"
|
||||
url = "2.5"
|
||||
tracing = "0.1"
|
||||
tracing-subscriber = "0.3"
|
||||
anyhow = "1.0"
|
||||
# Add inventory for command registration
|
||||
inventory = "0.3"
|
||||
# Add futures for boxed async traits
|
||||
futures = "0.3"
|
||||
47
Dockerfile
47
Dockerfile
@@ -1,15 +1,42 @@
|
||||
FROM node:18-alpine
|
||||
# Dockerfile
|
||||
|
||||
# ---- Planner Stage ----
|
||||
# Use the official Rust Alpine image as a base for planning.
|
||||
# We use the same base image for planner and builder for consistency.
|
||||
FROM rust:1-alpine AS planner
|
||||
WORKDIR /app
|
||||
|
||||
RUN apk add --no-cache python3 make g++ pnpm
|
||||
|
||||
COPY package.json pnpm-lock.yaml ./
|
||||
|
||||
RUN pnpm install --frozen-lockfile
|
||||
|
||||
# Install cargo-chef for build caching
|
||||
RUN apk add --no-cache musl-dev # Needed by chef
|
||||
RUN cargo install cargo-chef --locked
|
||||
COPY . .
|
||||
# Compute dependencies. This output will be cached if Cargo.toml/lock haven't changed.
|
||||
RUN cargo chef prepare --recipe-path recipe.json
|
||||
|
||||
ENV NODE_ENV=production
|
||||
# ---- Builder Stage ----
|
||||
# Use the same Rust Alpine image for building.
|
||||
FROM rust:1-alpine AS builder
|
||||
WORKDIR /app
|
||||
# Install build dependencies for Alpine
|
||||
RUN apk add --no-cache build-base openssl-dev pkgconfig
|
||||
# Install cargo-chef again (could optimize but simpler this way)
|
||||
RUN cargo install cargo-chef --locked
|
||||
# Copy the dependency recipe from the planner stage
|
||||
COPY --from=planner /app/recipe.json recipe.json
|
||||
# Build dependencies based on the recipe. This layer is cached efficiently.
|
||||
RUN cargo chef cook --release --recipe-path recipe.json
|
||||
# Copy application code
|
||||
COPY . .
|
||||
# Build the application binary, linking against pre-built dependencies
|
||||
# Ensure the binary name matches your package name in Cargo.toml
|
||||
RUN cargo build --release --bin discord-music-bot-lavalink-rs
|
||||
|
||||
CMD ["node", "src/index.js"]
|
||||
# ---- Runtime Stage ----
|
||||
# Use a minimal Alpine image for the final runtime environment.
|
||||
FROM alpine:latest
|
||||
WORKDIR /app
|
||||
# Install runtime dependencies needed by the binary (e.g., SSL certs)
|
||||
RUN apk add --no-cache ca-certificates openssl
|
||||
# Copy the compiled application binary from the builder stage
|
||||
COPY --from=builder /app/target/release/discord-music-bot-lavalink-rs /app/
|
||||
# Set the binary as the entrypoint
|
||||
CMD ["./discord-music-bot-lavalink-rs"]
|
||||
249
README.md
249
README.md
@@ -1,69 +1,224 @@
|
||||
# discord-music-bot
|
||||
# Rust LavaLink Discord Music Bot Prototype
|
||||
|
||||
Discord music bot template written in NodeJS using `discord.js` and `erela.js`, with Lavalink support.
|
||||
A prototype Discord music bot built with Rust, using the [Serenity](https://github.com/serenity-rs/serenity) library for Discord interactions and the [lavalink-rs](https://github.com/adamsoutar/lavalink-rs) crate to interface with a [LavaLink](https://github.com/lavalink-devs/Lavalink) audio server. This bot utilizes slash commands for user interaction and features a modular command structure using the `inventory` crate. It can be run natively or using Docker Compose for easier setup and deployment.
|
||||
|
||||
## Features
|
||||
|
||||
- Slash commands: `/ping`, `/join`, `/play`, `/leave`
|
||||
- Lavalink integration for audio playback
|
||||
- Modular command handler structure
|
||||
* Connects to Discord via the Gateway.
|
||||
* Connects to a LavaLink node for audio processing.
|
||||
* Slash command support for core music functions:
|
||||
* `/join`: Connect the bot to your voice channel.
|
||||
* `/play`: Play audio from a URL or search query (YouTube default). Handles single tracks and playlists.
|
||||
* `/skip`: Skip the currently playing track.
|
||||
* `/leave`: Disconnect the bot from the voice channel.
|
||||
* Basic queueing (handled internally by LavaLink).
|
||||
* Modular command system using `inventory` for easy addition of new commands.
|
||||
* Basic auto-leaving functionality when the bot is alone in a voice channel (with a short delay).
|
||||
* Asynchronous architecture using Tokio.
|
||||
* Logging using `tracing`.
|
||||
* Containerized setup using Docker and Docker Compose.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- Node.js (>=14)
|
||||
- pnpm or npm
|
||||
- A Discord application with bot token
|
||||
- LavaLink server for audio streaming
|
||||
### For Native Execution
|
||||
|
||||
1. **Rust Toolchain:** Install Rust using [rustup](https://rustup.rs/). (`rustup update` recommended).
|
||||
2. **LavaLink Server:**
|
||||
* Download the latest `Lavalink.jar` from the [LavaLink Releases](https://github.com/lavalink-devs/Lavalink/releases).
|
||||
* A **Java Runtime Environment (JRE)** (Version 11 or higher, 17 recommended) to run the `.jar` file.
|
||||
* Configure the `application.yml` file for LavaLink.
|
||||
3. **Discord Bot Application:** (See details below)
|
||||
|
||||
### For Docker Execution
|
||||
|
||||
1. **Docker & Docker Compose:** Install Docker Desktop (which includes Compose) or Docker Engine and the Docker Compose plugin. See the [official Docker installation guide](https://docs.docker.com/engine/install/).
|
||||
2. **LavaLink Server Files:** You still need to download `Lavalink.jar` and create/configure `application.yml` locally, as these will be mounted into the LavaLink container.
|
||||
3. **Discord Bot Application:** (See details below)
|
||||
|
||||
### Discord Bot Application Details (Common)
|
||||
|
||||
* Create a bot application on the [Discord Developer Portal](https://discord.com/developers/applications).
|
||||
* Retrieve the **Bot Token**.
|
||||
* Enable the **Privileged Gateway Intents**:
|
||||
* `PRESENCE INTENT` (Optional)
|
||||
* `SERVER MEMBERS INTENT` (Optional, not strictly required for prototype)
|
||||
* `MESSAGE CONTENT INTENT` (Optional, not strictly required for prototype)
|
||||
* **`GUILD_VOICE_STATES`** (**Required** for voice functionality)
|
||||
* Invite the bot to your Discord server with necessary permissions: `Connect`, `Speak`, `Send Messages`/`Send Messages in Threads`, `Use Application Commands`.
|
||||
|
||||
## Setup
|
||||
|
||||
1. Copy `.env.example` to `.env` and fill in your credentials:
|
||||
1. **Clone the Repository:**
|
||||
|
||||
```bash
|
||||
git clone <repository-url>
|
||||
cd discord-music-bot-lavalink-rs
|
||||
```
|
||||
|
||||
2. **Prepare LavaLink Files:**
|
||||
* Download the latest `Lavalink.jar` from [LavaLink Releases](https://github.com/lavalink-devs/Lavalink/releases) and place it in the project root directory.
|
||||
* Create or copy an `application.yml` file into the project root directory. Configure at least the `lavalink.server.password`. Example:
|
||||
|
||||
```yaml
|
||||
# application.yml
|
||||
server:
|
||||
port: 2333
|
||||
address: 0.0.0.0
|
||||
lavalink:
|
||||
server:
|
||||
password: "youshallnotpass" # CHANGE THIS
|
||||
sources: # Enable desired sources
|
||||
youtube: true
|
||||
soundcloud: true
|
||||
# Add other configurations as needed
|
||||
```
|
||||
|
||||
3. **Configure Environment Variables:**
|
||||
Create a `.env` file in the project root:
|
||||
|
||||
```bash
|
||||
cp .env.example .env
|
||||
```
|
||||
|
||||
Edit `.env` with your credentials:
|
||||
|
||||
```env
|
||||
DISCORD_TOKEN=your_discord_bot_token
|
||||
CLIENT_ID=your_discord_application_id
|
||||
LAVALINK_HOST=127.0.0.1
|
||||
# .env
|
||||
DISCORD_TOKEN=YOUR_BOT_TOKEN_HERE
|
||||
|
||||
# --- IMPORTANT: Choose ONE Lavalink Host setting ---
|
||||
|
||||
# == For Docker Compose Execution ==
|
||||
# Use the service name defined in docker-compose.yml
|
||||
LAVALINK_HOST=lavalink
|
||||
|
||||
# == For Native Execution ==
|
||||
# Use the actual IP or hostname of your LavaLink server
|
||||
# LAVALINK_HOST=127.0.0.1 # Or e.g., other-machine-ip
|
||||
|
||||
# --- Common Settings ---
|
||||
LAVALINK_PORT=2333
|
||||
LAVALINK_PASSWORD=your_lavalink_password
|
||||
```
|
||||
2. Install dependencies:
|
||||
```sh
|
||||
pnpm install
|
||||
```
|
||||
3. Run tests:
|
||||
```sh
|
||||
pnpm test
|
||||
```
|
||||
4. Register slash commands:
|
||||
```sh
|
||||
pnpm start # or node deploy-commands.js
|
||||
```
|
||||
5. Start the bot:
|
||||
```sh
|
||||
pnpm start
|
||||
LAVALINK_PASSWORD=youshallnotpass # Must match password in application.yml
|
||||
```
|
||||
|
||||
## Docker
|
||||
**Note:** Ensure the `LAVALINK_PASSWORD` here matches the one in `application.yml`.
|
||||
|
||||
A `Dockerfile` and `docker-compose.yml` are provided for containerized deployment.
|
||||
## Running the Bot
|
||||
|
||||
- Build and run with Docker Compose:
|
||||
```sh
|
||||
docker-compose up --build
|
||||
You can run the bot natively or using Docker Compose.
|
||||
|
||||
### Option 1: Running with Docker Compose (Recommended)
|
||||
|
||||
This method runs both the bot and the LavaLink server in isolated containers.
|
||||
|
||||
1. **Ensure Prerequisites:** Docker, Docker Compose, `Lavalink.jar`, `application.yml`, configured `.env` (with `LAVALINK_HOST=lavalink`).
|
||||
2. **Build and Start:** In the project root, run:
|
||||
|
||||
```bash
|
||||
docker compose up --build -d
|
||||
```
|
||||
- Environment variables are loaded from `.env`.
|
||||
- Lavalink service is configured in `docker-compose.yml` alongside the bot.
|
||||
|
||||
* `--build`: Builds the bot image. Needed the first time or after code changes.
|
||||
* `-d`: Runs containers in the background.
|
||||
3. **Check Logs (Optional):**
|
||||
|
||||
```bash
|
||||
docker compose logs -f app # View bot logs
|
||||
docker compose logs -f lavalink # View LavaLink logs
|
||||
```
|
||||
|
||||
Press `Ctrl+C` to stop following.
|
||||
4. **Stopping:**
|
||||
|
||||
```bash
|
||||
docker compose down
|
||||
```
|
||||
|
||||
### Option 2: Running Natively
|
||||
|
||||
This method requires you to run LavaLink separately.
|
||||
|
||||
1. **Start LavaLink:**
|
||||
Navigate to the directory containing `Lavalink.jar` and `application.yml`. Run:
|
||||
|
||||
```bash
|
||||
java -jar Lavalink.jar
|
||||
```
|
||||
|
||||
Keep this terminal open.
|
||||
2. **Build the Bot (if needed):**
|
||||
|
||||
```bash
|
||||
cargo build --release
|
||||
```
|
||||
|
||||
3. **Configure `.env`:** Ensure `LAVALINK_HOST` in your `.env` file points to the correct IP/hostname where LavaLink is running (e.g., `127.0.0.1` if running on the same machine).
|
||||
4. **Run the Bot:**
|
||||
In a **new terminal**, navigate to the project root and run:
|
||||
|
||||
```bash
|
||||
# Using cargo
|
||||
cargo run
|
||||
# Or using the compiled release binary
|
||||
# target/release/discord-music-bot-lavalink-rs
|
||||
```
|
||||
|
||||
## Available Commands
|
||||
|
||||
Use these commands in your Discord server where the bot is present:
|
||||
|
||||
* `/join` : Makes the bot join the voice channel you are currently in.
|
||||
* `/play query:<url or search term>` : Plays a song from a URL (direct link or playlist) or searches YouTube for the term and plays the first result. Queues subsequent tracks/playlists.
|
||||
* `/skip` : Skips the song currently playing.
|
||||
* `/leave` : Disconnects the bot from the voice channel.
|
||||
|
||||
## Project Structure
|
||||
|
||||
- `src/index.js` — Entry point
|
||||
- `src/commands/` — Slash command modules
|
||||
- `src/events/` — Discord event handlers
|
||||
- `src/structures/` — Erela.js (Lavalink) event wiring
|
||||
- `src/utils/logger.js` — Logging setup
|
||||
- `deploy-commands.js` — Slash command registration script
|
||||
- `Dockerfile` — Bot container image
|
||||
- `docker-compose.yml` — Multi-service setup (bot + Lavalink)
|
||||
```
|
||||
discord-music-bot-lavalink-rs/
|
||||
├── .env # Local environment variables (ignored by git)
|
||||
├── .env.example # Example environment file
|
||||
├── .dockerignore # Files ignored by Docker context
|
||||
├── Dockerfile # Instructions to build the bot's Docker image
|
||||
├── docker-compose.yml # Defines bot and LavaLink services for Docker Compose
|
||||
├── Lavalink.jar # LavaLink server executable (add locally)
|
||||
├── application.yml # LavaLink configuration (add locally)
|
||||
├── Cargo.toml # Rust project manifest, dependencies
|
||||
└── src/
|
||||
├── main.rs # Entry point, client setup, task spawning
|
||||
├── state.rs # Definition of the shared BotState struct
|
||||
├── handler.rs # Serenity event handler (ready, interaction_create, voice_state_update)
|
||||
├── lavalink_handler.rs # lavalink-rs event handler (track start/end, etc.)
|
||||
├── utils.rs # Utility functions (e.g., get_voice_state)
|
||||
└── commands/ # Directory for slash command implementations
|
||||
├── mod.rs # Command registration setup (inventory, traits)
|
||||
├── join.rs # /join command implementation & registration
|
||||
├── leave.rs # /leave command implementation & registration
|
||||
├── play.rs # /play command implementation & registration
|
||||
└── skip.rs # /skip command implementation & registration
|
||||
```
|
||||
|
||||
## License
|
||||
## Key Dependencies
|
||||
|
||||
MIT
|
||||
* [Serenity](https://github.com/serenity-rs/serenity): Discord API library for Rust.
|
||||
* [lavalink-rs](https://github.com/adamsoutar/lavalink-rs): Client implementation for the LavaLink protocol.
|
||||
* [Tokio](https://tokio.rs/): Asynchronous runtime.
|
||||
* [Inventory](https://github.com/dtolnay/inventory): Type-driven dependency injection / global struct collection (used for command registration).
|
||||
* [Anyhow](https://github.com/dtolnay/anyhow): Flexible error handling.
|
||||
* [Tracing](https://github.com/tokio-rs/tracing): Application-level tracing and logging framework.
|
||||
* [Url](https://crates.io/crates/url): URL parsing.
|
||||
* [Dotenv](https://crates.io/crates/dotenv): Loading environment variables from `.env` files.
|
||||
* [Docker](https://www.docker.com/): Containerization platform.
|
||||
|
||||
## Future Improvements
|
||||
|
||||
This is a prototype, and many features could be added or improved:
|
||||
|
||||
* [] **More Commands:** `/queue`, `/pause`, `/resume`, `/nowplaying`, `/volume`, `/remove`, `/loop`, `/shuffle`, etc.
|
||||
* [] **Robust Error Handling:** More specific error types and user-friendly feedback.
|
||||
* [] **Queue Management:** Displaying the queue, allowing users to remove specific tracks.
|
||||
* [] **Permissions:** Restricting commands based on user roles or voice channel status.
|
||||
* [] **Configuration:** Per-guild settings (e.g., announcement channels, DJ roles).
|
||||
* [] **Player Persistence:** Saving/loading player state across bot restarts (more complex).
|
||||
* [] **Multi-Node Support:** Utilizing multiple LavaLink nodes for scalability.
|
||||
* [] **Tests:** Adding unit and integration tests.
|
||||
@@ -1,40 +1,32 @@
|
||||
server:
|
||||
# application.yml (Example)
|
||||
server: # REST and WS server
|
||||
port: 2333
|
||||
address: 0.0.0.0
|
||||
password: ${LAVALINK_PASSWORD:changeme} # Uses env var or defaults to 'changeme'
|
||||
|
||||
logging:
|
||||
level:
|
||||
root: INFO
|
||||
lavalink: INFO
|
||||
|
||||
address: 0.0.0.0 # Listen on all interfaces within the container
|
||||
lavalink:
|
||||
server:
|
||||
password: "youshallnotpass" # CHANGE THIS to a strong password
|
||||
sources:
|
||||
youtube: false
|
||||
youtube: true
|
||||
bandcamp: true
|
||||
soundcloud: true
|
||||
twitch: true
|
||||
vimeo: true
|
||||
http: true
|
||||
local: false
|
||||
resamplingQuality: LOW
|
||||
bufferDurationMs: 400
|
||||
frameBufferDurationMs: 5000
|
||||
gc-warnings: true
|
||||
plugins:
|
||||
- dependency: "dev.lavalink.youtube:youtube-plugin:1.12.0" # Use the new YouTube source plugin
|
||||
# bufferDurationMs: 400 # How many milliseconds of audio to buffer? Lower values are less safe.
|
||||
# youtubePlaylistLoadLimit: 6 # Number of pages at 100 tracks each
|
||||
# playerUpdateInterval: 5 # How frequently to send player updates to clients, in seconds
|
||||
# youtubeSearchEnabled: true
|
||||
# soundcloudSearchEnabled: true
|
||||
# bandcampSearchEnabled: true # Not implemented by LavaLink currently
|
||||
# Default values are generally fine
|
||||
# You can find more options here: https://github.com/lavalink-devs/Lavalink/blob/master/IMPLEMENTATION.md#configuration
|
||||
logging:
|
||||
file:
|
||||
max-history: 30
|
||||
max-size: 1GB
|
||||
path: ./logs/
|
||||
|
||||
plugins:
|
||||
youtube:
|
||||
enabled: true # Whether this source can be used.
|
||||
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
|
||||
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
|
||||
allowDirectPlaylistIds: true # Whether just playlist IDs can match. If false, only complete URLs will be loaded.
|
||||
# The clients to use for track loading. See below for a list of valid clients.
|
||||
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||
clients:
|
||||
- MUSIC
|
||||
- ANDROID_VR
|
||||
- WEB
|
||||
- WEBEMBEDDED
|
||||
level:
|
||||
root: INFO
|
||||
lavalink: INFO
|
||||
46
compose.yml
Normal file
46
compose.yml
Normal file
@@ -0,0 +1,46 @@
|
||||
# docker-compose.yml
|
||||
|
||||
version: '3.8'
|
||||
|
||||
services:
|
||||
# The Rust Discord Bot Service
|
||||
app:
|
||||
# Build the image from the Dockerfile in the current directory (.)
|
||||
build: .
|
||||
container_name: discord-bot-app
|
||||
restart: unless-stopped
|
||||
# Pass environment variables from the .env file
|
||||
env_file:
|
||||
- .env
|
||||
# Depend on the lavalink service to ensure it starts first (best practice)
|
||||
depends_on:
|
||||
- lavalink
|
||||
|
||||
# The LavaLink Service
|
||||
lavalink:
|
||||
# Use a Java Runtime Environment image (Alpine base for smaller size)
|
||||
image: eclipse-temurin:17-jre-alpine
|
||||
container_name: lavalink-server
|
||||
restart: unless-stopped
|
||||
# Set the working directory inside the container
|
||||
working_dir: /opt/lavalink
|
||||
# Mount the local Lavalink.jar and application.yml into the container
|
||||
volumes:
|
||||
- ./Lavalink.jar:/opt/lavalink/Lavalink.jar:ro # Mount Jar read-only
|
||||
- ./application.yml:/opt/lavalink/application.yml:ro # Mount config read-only
|
||||
- ./logs:/opt/lavalink/logs # Mount logs directory (optional)
|
||||
# Expose the LavaLink port to the host machine (optional, but useful for debugging)
|
||||
# and makes it reachable by the 'app' service via Docker network.
|
||||
ports:
|
||||
- "2333:2333"
|
||||
# Command to run LavaLink inside the container
|
||||
command: ["java", "-jar", "Lavalink.jar"]
|
||||
|
||||
# Define networks (optional, Docker Compose creates a default one)
|
||||
# networks:
|
||||
# default:
|
||||
# driver: bridge
|
||||
|
||||
# Define volumes (optional, if you need persistent data beyond logs)
|
||||
# volumes:
|
||||
# lavalink_logs:
|
||||
@@ -1,82 +0,0 @@
|
||||
const { REST, Routes } = require('discord.js');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const logger = require('./src/utils/logger'); // Assuming logger is setup
|
||||
require('dotenv').config(); // Load .env variables
|
||||
|
||||
console.log('CLIENT_ID: ', process.env.CLIENT_ID ? 'Present' : process.env.CLIENT_ID);
|
||||
console.log('DISCORD_TOKEN:', process.env.DISCORD_TOKEN ? 'Present' : process.env.DISCORD_TOKEN);
|
||||
|
||||
// --- Configuration ---
|
||||
const clientId = process.env.CLIENT_ID;
|
||||
const token = process.env.DISCORD_TOKEN;
|
||||
// const guildId = process.env.GUILD_ID; // Uncomment for guild-specific commands during testing
|
||||
|
||||
if (!clientId || !token) {
|
||||
logger.error('Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const commands = [];
|
||||
// Grab all the command files from the commands directory you created earlier
|
||||
const commandsPath = path.join(__dirname, 'src', 'commands');
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
|
||||
logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`);
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
try {
|
||||
const command = require(filePath);
|
||||
if ('data' in command && 'execute' in command) {
|
||||
commands.push(command.data.toJSON());
|
||||
logger.info(`Loaded command: ${command.data.name}`);
|
||||
} else {
|
||||
logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
} catch (error) {
|
||||
logger.error(`Error loading command at ${filePath} for deployment: ${error.message}`, error);
|
||||
}
|
||||
}
|
||||
|
||||
// Construct and prepare an instance of the REST module
|
||||
const rest = new REST({ version: '10' }).setToken(token);
|
||||
|
||||
// and deploy your commands!
|
||||
(async () => {
|
||||
try {
|
||||
logger.info(`Started wiping all global and guild application (/) commands.`);
|
||||
|
||||
// 1. Wipe Global Commands
|
||||
await rest.put(
|
||||
Routes.applicationCommands(clientId),
|
||||
{ body: [] }
|
||||
);
|
||||
logger.info('Successfully wiped all global application commands.');
|
||||
|
||||
// 2. Wipe Guild Commands (optional but recommended for dev/testing guilds)
|
||||
const guildId = process.env.GUILD_ID; // Make sure this is set
|
||||
if (guildId) {
|
||||
await rest.put(
|
||||
Routes.applicationGuildCommands(clientId, guildId),
|
||||
{ body: [] }
|
||||
);
|
||||
logger.info(`Successfully wiped all application commands in guild ${guildId}.`);
|
||||
} else {
|
||||
logger.warn('GUILD_ID not set; skipping guild command wipe.');
|
||||
}
|
||||
|
||||
// 3. Register New Global Commands
|
||||
logger.info(`Registering ${commands.length} new global commands...`);
|
||||
const data = await rest.put(
|
||||
Routes.applicationCommands(clientId),
|
||||
{ body: commands },
|
||||
);
|
||||
|
||||
logger.info(`Successfully registered ${data.length} new global commands.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error('Failed during command reset and deployment:', error);
|
||||
}
|
||||
})();
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
services:
|
||||
lavalink:
|
||||
image: fredboat/lavalink:latest
|
||||
container_name: lavalink
|
||||
restart: unless-stopped
|
||||
networks:
|
||||
- bot-network
|
||||
ports:
|
||||
- "2333:2333"
|
||||
environment:
|
||||
- LAVALINK_SERVER_PASSWORD=${LAVALINK_PASSWORD}
|
||||
volumes:
|
||||
- ./application.yml:/opt/Lavalink/application.yml:ro,Z
|
||||
# Add healthcheck to verify Lavalink is ready
|
||||
healthcheck:
|
||||
test: >
|
||||
curl -H "Authorization: ${LAVALINK_PASSWORD}" -f http://localhost:2333/versionkk
|
||||
interval: 5s
|
||||
timeout: 5s
|
||||
retries: 3
|
||||
start_period: 5s # Give Lavalink time to start up initially
|
||||
|
||||
bot:
|
||||
build: .
|
||||
container_name: discord-music-bot
|
||||
restart: unless-stopped
|
||||
networks:
|
||||
- bot-network
|
||||
env_file:
|
||||
- .env
|
||||
environment:
|
||||
- LAVALINK_HOST=lavalink
|
||||
- LAVALINK_PORT=2333
|
||||
- LAVALINK_PASSWORD=${LAVALINK_PASSWORD}
|
||||
# Update depends_on to wait for healthcheck
|
||||
depends_on:
|
||||
lavalink:
|
||||
condition: service_healthy
|
||||
|
||||
networks:
|
||||
bot-network:
|
||||
driver: bridge
|
||||
23
package.json
23
package.json
@@ -1,23 +0,0 @@
|
||||
{
|
||||
"name": "discord-music-bot",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"start": "node src/index.js",
|
||||
"test": "jest"
|
||||
},
|
||||
"keywords": [],
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"discord.js": "^14.18.0",
|
||||
"dotenv": "^16.5.0",
|
||||
"shoukaku": "^4.1.1",
|
||||
"winston": "^3.17.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"jest": "^29.7.0",
|
||||
"js-yaml": "^4.1.0"
|
||||
}
|
||||
}
|
||||
3
rustfmt.toml
Normal file
3
rustfmt.toml
Normal file
@@ -0,0 +1,3 @@
|
||||
# rustfmt.toml
|
||||
hard_tabs = false
|
||||
tab_spaces = 2
|
||||
@@ -1,88 +0,0 @@
|
||||
const { SlashCommandBuilder, PermissionFlagsBits, ChannelType, MessageFlags } = require('discord.js'); // Import MessageFlags
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('join')
|
||||
.setDescription('Joins your current voice channel'),
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Use flags for ephemeral deferral
|
||||
await interaction.deferReply({ flags: MessageFlags.Ephemeral });
|
||||
|
||||
const member = interaction.member;
|
||||
const voiceChannel = member?.voice?.channel;
|
||||
|
||||
// 1. Check if user is in a voice channel
|
||||
if (!voiceChannel) {
|
||||
return interaction.editReply('You need to be in a voice channel to use this command!');
|
||||
}
|
||||
|
||||
// 2. Check bot permissions
|
||||
const permissions = voiceChannel.permissionsFor(client.user);
|
||||
if (!permissions.has(PermissionFlagsBits.Connect)) {
|
||||
return interaction.editReply('I need permission to **connect** to your voice channel!');
|
||||
}
|
||||
if (!permissions.has(PermissionFlagsBits.Speak)) {
|
||||
return interaction.editReply('I need permission to **speak** in your voice channel!');
|
||||
}
|
||||
// Ensure it's a voice channel (not stage, etc.) although erela might handle this
|
||||
if (voiceChannel.type !== ChannelType.GuildVoice) {
|
||||
return interaction.editReply('I can only join standard voice channels.');
|
||||
}
|
||||
|
||||
// Get the initialized Shoukaku player manager from the client object
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet. Please try again shortly.');
|
||||
}
|
||||
|
||||
// 3. Get or create the player and connect using Shoukaku
|
||||
let player = musicPlayer.getPlayer(interaction.guildId);
|
||||
|
||||
if (!player) {
|
||||
try {
|
||||
// Create player using the Shoukaku manager
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
// Connection is handled within createPlayer
|
||||
logger.info(`Created player and connected to voice channel ${voiceChannel.name} (${voiceChannel.id}) in guild ${interaction.guild.name} (${interaction.guildId})`);
|
||||
await interaction.editReply(`Joined ${voiceChannel.name}! Ready to play music.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create/connect player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
// Player destruction is handled internally if creation fails or via destroy method
|
||||
return interaction.editReply('An error occurred while trying to join the voice channel.');
|
||||
}
|
||||
} else {
|
||||
// If player exists but is in a different channel
|
||||
if (player.voiceChannel !== voiceChannel.id) {
|
||||
// Destroy the old player and create a new one in the correct channel
|
||||
player.destroy();
|
||||
try {
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
logger.info(`Moved player to voice channel ${voiceChannel.name} (${voiceChannel.id}) in guild ${interaction.guildId}`);
|
||||
await interaction.editReply(`Moved to ${voiceChannel.name}!`);
|
||||
} catch (error) {
|
||||
logger.error(`Failed to move player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
return interaction.editReply('An error occurred while trying to move to the voice channel.');
|
||||
}
|
||||
} else {
|
||||
// Already in the correct channel
|
||||
await interaction.editReply(`I'm already in ${voiceChannel.name}!`);
|
||||
}
|
||||
// Update text channel if needed (Shoukaku player object stores textChannel)
|
||||
if (player.textChannel !== interaction.channelId) {
|
||||
player.textChannel = interaction.channelId; // Directly update the property
|
||||
logger.debug(`Updated player text channel to ${interaction.channel.name} (${interaction.channelId}) in guild ${interaction.guildId}`);
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
57
src/commands/join.rs
Normal file
57
src/commands/join.rs
Normal file
@@ -0,0 +1,57 @@
|
||||
// src/commands/join.rs
|
||||
|
||||
use super::{CommandHandler, SlashCommand}; // Import from parent mod.rs
|
||||
use crate::utils::get_voice_state; // Import utility
|
||||
use anyhow::{Context as _, Result};
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use serenity::{
|
||||
builder::{CreateApplicationCommandOption, EditInteractionResponse}, // Need EditInteractionResponse
|
||||
client::Context,
|
||||
model::prelude::{
|
||||
interaction::application_command::ApplicationCommandInteraction,
|
||||
Id // Import Id directly if needed, though GuildId/ChannelId are often used
|
||||
},
|
||||
};
|
||||
use tracing::instrument;
|
||||
use futures::future::BoxFuture; // Import BoxFuture
|
||||
|
||||
// Command metadata and registration
|
||||
inventory::submit! {
|
||||
SlashCommand {
|
||||
name: "join",
|
||||
description: "Makes the bot join your current voice channel.",
|
||||
options: || Vec::new(), // No options for /join
|
||||
handler: handle_join,
|
||||
}
|
||||
}
|
||||
|
||||
// The actual logic for the /join command
|
||||
#[instrument(skip(ctx, interaction, lavalink))]
|
||||
fn handle_join<'a>(
|
||||
ctx: &'a Context,
|
||||
interaction: &'a ApplicationCommandInteraction,
|
||||
lavalink: &'a LavalinkClient,
|
||||
) -> BoxFuture<'a, Result<()>> {
|
||||
Box::pin(async move {
|
||||
let guild_id = interaction.guild_id.context("Command must be used in a guild")?;
|
||||
let user_id = interaction.user.id;
|
||||
|
||||
// Find the user's voice channel using the utility function
|
||||
let voice_state = get_voice_state(ctx, guild_id, user_id).await
|
||||
.context("Failed to get your voice state. Are you in a channel?")?;
|
||||
|
||||
let channel_id = voice_state.channel_id
|
||||
.context("You are not currently in a voice channel.")?;
|
||||
|
||||
// Request Lavalink create a session (actual connection happens via gateway events)
|
||||
lavalink.create_session(guild_id, channel_id).await?;
|
||||
|
||||
// Edit the deferred response to confirm action
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new()
|
||||
.content(format!("Joining <#{}>...", channel_id))
|
||||
).await?;
|
||||
|
||||
Ok(())
|
||||
})
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
const { SlashCommandBuilder, MessageFlags } = require('discord.js'); // Import MessageFlags
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('leave')
|
||||
.setDescription('Leaves the current voice channel'),
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Use flags for ephemeral deferral
|
||||
await interaction.deferReply({ flags: MessageFlags.Ephemeral });
|
||||
|
||||
// Get the Shoukaku player manager
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet.');
|
||||
}
|
||||
|
||||
// Get the player for this guild using Shoukaku manager
|
||||
const player = musicPlayer.getPlayer(interaction.guildId);
|
||||
|
||||
// Check if the player exists (Shoukaku player object has voiceChannel property)
|
||||
if (!player || !player.voiceChannel) {
|
||||
return interaction.editReply('I am not currently in a voice channel!');
|
||||
}
|
||||
|
||||
// Optional: Check if the user is in the same channel as the bot
|
||||
// const memberVoiceChannel = interaction.member?.voice?.channelId;
|
||||
// if (memberVoiceChannel !== player.voiceChannel) {
|
||||
// return interaction.editReply('You need to be in the same voice channel as me to make me leave!');
|
||||
// }
|
||||
|
||||
try {
|
||||
const channelId = player.voiceChannel; // Get channel ID from Shoukaku player
|
||||
const channel = client.channels.cache.get(channelId);
|
||||
const channelName = channel ? channel.name : `ID: ${channelId}`; // Get channel name if possible
|
||||
|
||||
player.destroy(); // Use Shoukaku player's destroy method
|
||||
logger.info(`Player destroyed and left voice channel ${channelName} in guild ${interaction.guild.name} (${interaction.guildId}) by user ${interaction.user.tag}`);
|
||||
await interaction.editReply(`Left ${channelName}.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Error destroying player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
// Attempt to reply even if destroy failed partially
|
||||
await interaction.editReply('An error occurred while trying to leave the voice channel.').catch(e => logger.error(`Failed to send error reply for leave command: ${e.message}`));
|
||||
}
|
||||
},
|
||||
};
|
||||
49
src/commands/leave.rs
Normal file
49
src/commands/leave.rs
Normal file
@@ -0,0 +1,49 @@
|
||||
// src/commands/leave.rs
|
||||
|
||||
use super::{CommandHandler, SlashCommand};
|
||||
use anyhow::{Context as _, Result};
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use serenity::{
|
||||
builder::{CreateApplicationCommandOption, EditInteractionResponse},
|
||||
client::Context,
|
||||
model::prelude::interaction::application_command::ApplicationCommandInteraction,
|
||||
};
|
||||
use tracing::instrument;
|
||||
use futures::future::BoxFuture;
|
||||
|
||||
inventory::submit! {
|
||||
SlashCommand {
|
||||
name: "leave",
|
||||
description: "Makes the bot leave the current voice channel.",
|
||||
options: || Vec::new(), // No options
|
||||
handler: handle_leave,
|
||||
}
|
||||
}
|
||||
|
||||
#[instrument(skip(ctx, interaction, lavalink))]
|
||||
fn handle_leave<'a>(
|
||||
ctx: &'a Context,
|
||||
interaction: &'a ApplicationCommandInteraction,
|
||||
lavalink: &'a LavalinkClient,
|
||||
) -> BoxFuture<'a, Result<()>> {
|
||||
Box::pin(async move {
|
||||
let guild_id = interaction.guild_id.context("Command must be used in a guild")?;
|
||||
|
||||
// Check if connected before trying to leave
|
||||
if lavalink.get_player(guild_id).is_none() {
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content("Bot is not in a voice channel.")
|
||||
).await?;
|
||||
return Ok(()); // Not an error, just inform user
|
||||
}
|
||||
|
||||
// Destroy the Lavalink session for this guild
|
||||
lavalink.destroy_session(guild_id).await?;
|
||||
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content("Left the voice channel.")
|
||||
).await?;
|
||||
|
||||
Ok(())
|
||||
})
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
const { SlashCommandBuilder } = require('discord.js');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('ping')
|
||||
.setDescription('Replies with Pong!'),
|
||||
async execute(interaction) {
|
||||
// Calculate latency (optional but common for ping commands)
|
||||
const sent = await interaction.reply({ content: 'Pinging...', fetchReply: true, ephemeral: true });
|
||||
const latency = sent.createdTimestamp - interaction.createdTimestamp;
|
||||
const wsPing = interaction.client.ws.ping; // WebSocket heartbeat ping
|
||||
|
||||
await interaction.editReply(`Pong! 🏓\nRoundtrip latency: ${latency}ms\nWebSocket Ping: ${wsPing}ms`);
|
||||
},
|
||||
};
|
||||
@@ -1,137 +0,0 @@
|
||||
const { SlashCommandBuilder, PermissionFlagsBits, ChannelType, EmbedBuilder } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
// Removed direct import of musicPlayer
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('play')
|
||||
.setDescription('Plays audio from a URL or search query')
|
||||
.addStringOption(option =>
|
||||
option.setName('query')
|
||||
.setDescription('The URL or search term for the song/playlist')
|
||||
.setRequired(true)),
|
||||
async execute(interaction, client) {
|
||||
await interaction.deferReply(); // Defer reply immediately
|
||||
|
||||
const member = interaction.member;
|
||||
const voiceChannel = member?.voice?.channel;
|
||||
const query = interaction.options.getString('query');
|
||||
|
||||
// 1. Check if user is in a voice channel
|
||||
if (!voiceChannel) {
|
||||
return interaction.editReply('You need to be in a voice channel to play music!');
|
||||
}
|
||||
|
||||
// 2. Check bot permissions
|
||||
const permissions = voiceChannel.permissionsFor(client.user);
|
||||
if (!permissions.has(PermissionFlagsBits.Connect)) {
|
||||
return interaction.editReply('I need permission to **connect** to your voice channel!');
|
||||
}
|
||||
if (!permissions.has(PermissionFlagsBits.Speak)) {
|
||||
return interaction.editReply('I need permission to **speak** in your voice channel!');
|
||||
}
|
||||
if (voiceChannel.type !== ChannelType.GuildVoice) {
|
||||
return interaction.editReply('I can only join standard voice channels.');
|
||||
}
|
||||
|
||||
try {
|
||||
// Get the initialized player from the client object
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet. Please try again shortly.');
|
||||
}
|
||||
|
||||
// 3. Get or create player
|
||||
let player = musicPlayer.getPlayer(interaction.guildId);
|
||||
if (!player) {
|
||||
try {
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId, // Use interaction.channelId directly
|
||||
voiceChannel: voiceChannel.id // Use voiceChannel.id directly
|
||||
});
|
||||
logger.info(`Created player and connected to voice channel ${voiceChannel.name} (${voiceChannel.id}) for play command.`);
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create/connect player for guild ${interaction.guildId} during play command: ${error.message}`);
|
||||
return interaction.editReply('An error occurred while trying to join the voice channel.');
|
||||
}
|
||||
} else if (player.voiceChannel !== voiceChannel.id) {
|
||||
// If player exists but in a different voice channel, destroy it and create a new one
|
||||
player.destroy();
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
logger.info(`Moved player to voice channel ${voiceChannel.name} (${voiceChannel.id}) for play command.`);
|
||||
}
|
||||
|
||||
// 4. Search for tracks
|
||||
const searchResults = await musicPlayer.search({ // Use the player instance from the client
|
||||
query: query,
|
||||
requester: interaction.user
|
||||
});
|
||||
|
||||
if (!searchResults || searchResults.length === 0) {
|
||||
await interaction.editReply(`No results found for "${query}".`);
|
||||
if (!player.playing && player.queue.length === 0) {
|
||||
player.destroy();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// 5. Add track(s) to queue and create response embed
|
||||
const responseEmbed = new EmbedBuilder().setColor('#0099ff');
|
||||
|
||||
// Add first track (or all tracks if it's a playlist)
|
||||
const firstTrack = searchResults[0];
|
||||
|
||||
// Detect if it's a playlist based on number of tracks
|
||||
const isPlaylist = searchResults.length > 1 &&
|
||||
searchResults[0].info.uri.includes('playlist');
|
||||
|
||||
if (isPlaylist) {
|
||||
// Add all tracks to the queue
|
||||
for (const track of searchResults) {
|
||||
await player.enqueue(track);
|
||||
}
|
||||
|
||||
// Set up playlist embed
|
||||
responseEmbed
|
||||
.setTitle('Playlist Added to Queue')
|
||||
.setDescription(`**Playlist** (${searchResults.length} tracks)`)
|
||||
.addFields({ name: 'Starting track', value: `[${firstTrack.info.title}](${firstTrack.info.uri})` });
|
||||
|
||||
logger.info(`Added playlist with ${searchResults.length} tracks to queue (Guild: ${interaction.guildId})`);
|
||||
} else {
|
||||
// Add single track to queue
|
||||
await player.enqueue(firstTrack);
|
||||
|
||||
// Set up track embed
|
||||
responseEmbed
|
||||
.setTitle('Track Added to Queue')
|
||||
.setDescription(`[${firstTrack.info.title}](${firstTrack.info.uri})`)
|
||||
.addFields({ name: 'Position in queue', value: `${player.queue.length}`, inline: true });
|
||||
|
||||
// Add thumbnail if available
|
||||
if (firstTrack.info.thumbnail) {
|
||||
responseEmbed.setThumbnail(firstTrack.info.thumbnail);
|
||||
}
|
||||
|
||||
logger.info(`Added track to queue: ${firstTrack.info.title} (Guild: ${interaction.guildId})`);
|
||||
}
|
||||
|
||||
// Send response
|
||||
await interaction.editReply({ embeds: [responseEmbed] });
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Error during search/play for query "${query}" in guild ${interaction.guildId}: ${error.message}`);
|
||||
await interaction.editReply('An unexpected error occurred while trying to play the music.').catch(e =>
|
||||
logger.error(`Failed to send error reply for play command: ${e.message}`)
|
||||
);
|
||||
}
|
||||
|
||||
logger.info(`Executed command 'play' for user ${interaction.user.tag}`);
|
||||
},
|
||||
};
|
||||
168
src/commands/play.rs
Normal file
168
src/commands/play.rs
Normal file
@@ -0,0 +1,168 @@
|
||||
// src/commands/play.rs
|
||||
|
||||
use super::{CommandHandler, SlashCommand};
|
||||
use crate::utils::get_voice_state; // Needed if join logic is integrated
|
||||
use anyhow::{Context as _, Result};
|
||||
use lavalink_rs::{
|
||||
model::search::{SearchResult, SearchType},
|
||||
LavalinkClient
|
||||
};
|
||||
use serenity::{
|
||||
builder::{CreateApplicationCommandOption, EditInteractionResponse},
|
||||
client::Context,
|
||||
model::prelude::{
|
||||
interaction::application_command::{
|
||||
ApplicationCommandInteraction, CommandDataOptionValue,
|
||||
ApplicationCommandOptionType,
|
||||
},
|
||||
Id,
|
||||
},
|
||||
};
|
||||
use tracing::{info, instrument};
|
||||
use url::Url;
|
||||
use futures::future::BoxFuture;
|
||||
use tokio::time::Duration; // Needed for sleep if join logic integrated
|
||||
|
||||
// Command metadata and registration
|
||||
inventory::submit! {
|
||||
SlashCommand {
|
||||
name: "play",
|
||||
description: "Plays a song from a URL or search query.",
|
||||
options: play_options, // Function pointer to build options
|
||||
handler: handle_play,
|
||||
}
|
||||
}
|
||||
|
||||
// Function to define options for the /play command
|
||||
fn play_options() -> Vec<CreateApplicationCommandOption> {
|
||||
vec![
|
||||
CreateApplicationCommandOption::new(
|
||||
ApplicationCommandOptionType::String,
|
||||
"query",
|
||||
"The URL or search query for the song."
|
||||
)
|
||||
.required(true)
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
// Helper to join channel if not already in one (avoids duplicating join logic)
|
||||
// Note: This is slightly simplified, might need more robust error handling from join
|
||||
async fn ensure_connected(
|
||||
ctx: &Context,
|
||||
interaction: &ApplicationCommandInteraction,
|
||||
guild_id: serenity::model::id::GuildId,
|
||||
lavalink: &LavalinkClient,
|
||||
) -> Result<()> {
|
||||
if lavalink.get_player(guild_id).is_some() {
|
||||
return Ok(()); // Already connected
|
||||
}
|
||||
|
||||
info!("Play command used but bot not connected. Attempting auto-join.");
|
||||
let user_id = interaction.user.id;
|
||||
let voice_state = get_voice_state(ctx, guild_id, user_id).await
|
||||
.context("Bot not connected & failed to get your voice state. Are you in a channel?")?;
|
||||
let channel_id = voice_state.channel_id
|
||||
.context("Bot not connected & you're not in a voice channel. Use /join first.")?;
|
||||
|
||||
lavalink.create_session(guild_id, channel_id).await?;
|
||||
// Give a moment for connection events to process
|
||||
tokio::time::sleep(Duration::from_secs(1)).await;
|
||||
|
||||
// Check if connection succeeded
|
||||
lavalink.get_player(guild_id)
|
||||
.context("Failed to establish voice connection after attempting to join.")?;
|
||||
|
||||
info!("Auto-join successful for play command.");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
||||
// The actual logic for the /play command
|
||||
#[instrument(skip(ctx, interaction, lavalink))]
|
||||
fn handle_play<'a>(
|
||||
ctx: &'a Context,
|
||||
interaction: &'a ApplicationCommandInteraction,
|
||||
lavalink: &'a LavalinkClient,
|
||||
) -> BoxFuture<'a, Result<()>> {
|
||||
Box::pin(async move {
|
||||
let guild_id = interaction.guild_id.context("Command must be used in a guild")?;
|
||||
|
||||
// Ensure the bot is connected, joining if necessary
|
||||
ensure_connected(ctx, interaction, guild_id, lavalink).await?;
|
||||
|
||||
// Get the query string from the interaction options
|
||||
let query = interaction.data.options.iter()
|
||||
.find(|opt| opt.name == "query")
|
||||
.and_then(|opt| opt.value.as_ref())
|
||||
.and_then(|v| v.as_str()) // Use as_str for simplicity
|
||||
.context("Missing 'query' option")?;
|
||||
|
||||
info!("Searching for: {}", query);
|
||||
|
||||
// Determine search type
|
||||
let search_type = if Url::parse(query).is_ok() {
|
||||
SearchType::Track(query.to_string())
|
||||
} else {
|
||||
SearchType::YouTube(query.to_string())
|
||||
};
|
||||
|
||||
// Perform the search
|
||||
let search_result = lavalink.search_tracks(search_type).await?;
|
||||
|
||||
// Process results (simplified from previous version for brevity)
|
||||
let (tracks_to_play, response_prefix) = match search_result {
|
||||
SearchResult::Track(track) => {
|
||||
info!("Found track: {}", track.info.title);
|
||||
(vec![track], "Now playing:".to_string())
|
||||
}
|
||||
SearchResult::Playlist(playlist) => {
|
||||
info!("Found playlist: {} ({} tracks)", playlist.info.name, playlist.tracks.len());
|
||||
(playlist.tracks, format!("Queued playlist **{}**: Playing first track:", playlist.info.name))
|
||||
}
|
||||
SearchResult::Search(tracks) => {
|
||||
if let Some(track) = tracks.first() {
|
||||
info!("Found search result: {}", track.info.title);
|
||||
(vec![track.clone()], "Now playing:".to_string())
|
||||
} else { (vec![], String::new()) } // No tracks found
|
||||
}
|
||||
SearchResult::Empty => (vec![], String::new()), // No tracks found
|
||||
SearchResult::LoadFailed(e) => {
|
||||
return Err(anyhow::anyhow!("Failed to load track: {}", e.message));
|
||||
}
|
||||
};
|
||||
|
||||
if tracks_to_play.is_empty() {
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content(format!("No results found for: `{}`", query))
|
||||
).await?;
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Get the player (should exist after ensure_connected)
|
||||
let player = lavalink.get_player(guild_id)
|
||||
.context("Player disappeared unexpectedly after connecting.")?;
|
||||
|
||||
|
||||
// Play first track, queue the rest
|
||||
let first_track = tracks_to_play.first().unwrap(); // Safe due to is_empty check
|
||||
player.play_track(&first_track.track).await?;
|
||||
|
||||
let mut final_response = format!("{} **{}** by **{}**",
|
||||
response_prefix, first_track.info.title, first_track.info.author);
|
||||
|
||||
if tracks_to_play.len() > 1 {
|
||||
for track in tracks_to_play.iter().skip(1) {
|
||||
player.queue(&track.track).await?;
|
||||
}
|
||||
final_response.push_str(&format!("\n...and queued {} other tracks.", tracks_to_play.len() - 1));
|
||||
}
|
||||
|
||||
// Update interaction response
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content(final_response)
|
||||
).await?;
|
||||
|
||||
Ok(())
|
||||
})
|
||||
}
|
||||
45
src/commands/skip.rs
Normal file
45
src/commands/skip.rs
Normal file
@@ -0,0 +1,45 @@
|
||||
// src/commands/skip.rs
|
||||
|
||||
use super::{CommandHandler, SlashCommand};
|
||||
use anyhow::{Context as _, Result};
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use serenity::{
|
||||
builder::{CreateApplicationCommandOption, EditInteractionResponse},
|
||||
client::Context,
|
||||
model::prelude::interaction::application_command::ApplicationCommandInteraction,
|
||||
};
|
||||
use tracing::instrument;
|
||||
use futures::future::BoxFuture;
|
||||
|
||||
inventory::submit! {
|
||||
SlashCommand {
|
||||
name: "skip",
|
||||
description: "Skips the currently playing song.",
|
||||
options: || Vec::new(), // No options
|
||||
handler: handle_skip,
|
||||
}
|
||||
}
|
||||
|
||||
#[instrument(skip(ctx, interaction, lavalink))]
|
||||
fn handle_skip<'a>(
|
||||
ctx: &'a Context,
|
||||
interaction: &'a ApplicationCommandInteraction,
|
||||
lavalink: &'a LavalinkClient,
|
||||
) -> BoxFuture<'a, Result<()>> {
|
||||
Box::pin(async move {
|
||||
let guild_id = interaction.guild_id.context("Command must be used in a guild")?;
|
||||
|
||||
// Get the player for the guild
|
||||
let player = lavalink.get_player(guild_id)
|
||||
.context("Bot is not connected to a voice channel in this guild.")?;
|
||||
|
||||
// Stop the current track (Lavalink plays next if available)
|
||||
player.stop().await?;
|
||||
|
||||
interaction.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content("Skipped track.")
|
||||
).await?;
|
||||
|
||||
Ok(())
|
||||
})
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
const { Events, InteractionType } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
name: Events.InteractionCreate,
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Handle only slash commands (ChatInputCommand) for now
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
|
||||
const command = client.commands.get(interaction.commandName);
|
||||
|
||||
if (!command) {
|
||||
logger.error(`No command matching ${interaction.commandName} was found.`);
|
||||
try {
|
||||
await interaction.reply({ content: 'Error: This command was not found!', ephemeral: true });
|
||||
} catch (replyError) {
|
||||
logger.error(`Failed to send 'command not found' reply: ${replyError.message}`);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// Execute the command's logic
|
||||
await command.execute(interaction, client); // Pass client to command execute
|
||||
logger.info(`Executed command '${interaction.commandName}' for user ${interaction.user.tag}`);
|
||||
} catch (error) {
|
||||
logger.error(`Error executing command '${interaction.commandName}': ${error.message}`, error);
|
||||
// Try to reply to the interaction, otherwise edit the deferred reply if applicable
|
||||
const replyOptions = { content: 'There was an error while executing this command!', ephemeral: true };
|
||||
try {
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp(replyOptions);
|
||||
} else {
|
||||
await interaction.reply(replyOptions);
|
||||
}
|
||||
} catch (replyError) {
|
||||
logger.error(`Failed to send error reply for command '${interaction.commandName}': ${replyError.message}`);
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
@@ -1,23 +0,0 @@
|
||||
const { Events, ActivityType } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
const { setupPlayer } = require('../structures/ShoukakuEvents'); // Import the Shoukaku player
|
||||
|
||||
module.exports = {
|
||||
name: Events.ClientReady,
|
||||
once: true, // This event should only run once
|
||||
async execute(client) {
|
||||
logger.info(`Ready! Logged in as ${client.user.tag}`);
|
||||
|
||||
// Initialize the Shoukaku music player
|
||||
try {
|
||||
// Set up the music player with the client
|
||||
client.player = setupPlayer(client);
|
||||
logger.info('Shoukaku music player initialized successfully');
|
||||
} catch (error) {
|
||||
logger.error(`Failed to initialize Shoukaku music player: ${error.message}`);
|
||||
}
|
||||
|
||||
// Set activity status
|
||||
client.user.setActivity('Music | /play', { type: ActivityType.Listening });
|
||||
},
|
||||
};
|
||||
@@ -1,52 +0,0 @@
|
||||
const { Events } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
name: Events.VoiceStateUpdate,
|
||||
execute(oldState, newState, client) { // Added client parameter
|
||||
// Shoukaku handles voice state updates internally via its connector.
|
||||
// We don't need to manually pass the update like with Erela.js.
|
||||
// The warning about Erela.js manager not being initialized can be ignored/removed.
|
||||
|
||||
// Custom logic for player cleanup based on voice state changes.
|
||||
const musicPlayer = client.player;
|
||||
if (!musicPlayer) {
|
||||
// Player manager might not be ready yet, especially during startup.
|
||||
// logger.debug('Voice state update received, but Shoukaku player manager is not ready yet.');
|
||||
return;
|
||||
}
|
||||
|
||||
const player = musicPlayer.getPlayer(newState.guild.id);
|
||||
if (!player) return; // No active player for this guild
|
||||
|
||||
// Check if the bot was disconnected (newState has no channelId for the bot)
|
||||
if (newState.id === client.user.id && !newState.channelId && oldState.channelId === player.voiceChannel) {
|
||||
logger.info(`Bot was disconnected from voice channel ${oldState.channel?.name || oldState.channelId} in guild ${newState.guild.id}. Destroying player.`);
|
||||
player.destroy(); // Use Shoukaku player's destroy method
|
||||
return; // Exit early as the player is destroyed
|
||||
}
|
||||
|
||||
// Check if the bot's channel is now empty (excluding the bot itself)
|
||||
const channel = client.channels.cache.get(player.voiceChannel);
|
||||
// Ensure the channel exists and the update is relevant to the bot's channel
|
||||
if (channel && (newState.channelId === player.voiceChannel || oldState.channelId === player.voiceChannel)) {
|
||||
// Fetch members again to ensure freshness after the update
|
||||
const members = channel.members;
|
||||
if (members.size === 1 && members.has(client.user.id)) {
|
||||
logger.info(`Voice channel ${channel.name} (${player.voiceChannel}) in guild ${newState.guild.id} is now empty (only bot left). Destroying player.`);
|
||||
// Optional: Add a timeout before destroying
|
||||
// setTimeout(() => {
|
||||
// const currentChannel = client.channels.cache.get(player.voiceChannel);
|
||||
// const currentMembers = currentChannel?.members;
|
||||
// if (currentMembers && currentMembers.size === 1 && currentMembers.has(client.user.id)) {
|
||||
// logger.info(`Timeout finished: Destroying player in empty channel ${channel.name}.`);
|
||||
// player.destroy();
|
||||
// } else {
|
||||
// logger.info(`Timeout finished: Channel ${channel.name} is no longer empty. Player not destroyed.`);
|
||||
// }
|
||||
// }, 60000); // e.g., 1 minute timeout
|
||||
player.destroy(); // Destroy immediately for now
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
199
src/handler.rs
Normal file
199
src/handler.rs
Normal file
@@ -0,0 +1,199 @@
|
||||
// src/handler.rs
|
||||
|
||||
use crate::{
|
||||
state::BotState,
|
||||
commands::SlashCommand, // Import the command definition struct
|
||||
utils::get_voice_state,
|
||||
};
|
||||
use serenity::{
|
||||
async_trait,
|
||||
builder::{
|
||||
CreateApplicationCommand, // Need this for registration
|
||||
CreateInteractionResponse, CreateInteractionResponseData,
|
||||
EditInteractionResponse
|
||||
},
|
||||
client::{Context, EventHandler},
|
||||
gateway::ActivityData,
|
||||
model::{
|
||||
gateway::{Ready, Activity},
|
||||
id::{GuildId, ChannelId},
|
||||
prelude::interaction::{Interaction, application_command::ApplicationCommandInteraction},
|
||||
voice::VoiceState,
|
||||
},
|
||||
};
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use tokio::sync::Mutex;
|
||||
use tokio::time::Duration;
|
||||
use tracing::{error, info, instrument, warn};
|
||||
use std::sync::Arc;
|
||||
|
||||
// --- Event Handler ---
|
||||
pub struct Handler {
|
||||
pub state: Arc<Mutex<BotState>>,
|
||||
}
|
||||
|
||||
// Helper methods (check_and_handle_auto_leave remains the same as previous version)
|
||||
impl Handler {
|
||||
#[instrument(skip(self, ctx, lavalink))]
|
||||
async fn check_and_handle_auto_leave(
|
||||
&self,
|
||||
ctx: &Context,
|
||||
guild_id: GuildId,
|
||||
bot_channel_id: ChannelId,
|
||||
lavalink: &LavalinkClient,
|
||||
) {
|
||||
let members_in_channel = ctx.cache.guild(guild_id)
|
||||
.await
|
||||
.map(|guild| {
|
||||
guild.voice_states.iter()
|
||||
.filter(|(_, vs)| vs.channel_id == Some(bot_channel_id))
|
||||
.count()
|
||||
});
|
||||
|
||||
let Some(1) = members_in_channel else { return; };
|
||||
|
||||
info!("Bot potentially alone in channel {}, waiting...", bot_channel_id);
|
||||
tokio::time::sleep(Duration::from_secs(5)).await;
|
||||
|
||||
let Some(player_after_delay) = lavalink.get_player(guild_id) else { return; };
|
||||
if player_after_delay.connected_channel_id != Some(bot_channel_id) { return; };
|
||||
|
||||
let members_after_delay = ctx.cache.guild(guild_id)
|
||||
.await
|
||||
.map(|guild| {
|
||||
guild.voice_states.iter()
|
||||
.filter(|(_, vs)| vs.channel_id == Some(bot_channel_id))
|
||||
.count()
|
||||
});
|
||||
|
||||
let Some(1) = members_after_delay else { return; };
|
||||
|
||||
info!("Bot confirmed alone in channel {}, leaving.", bot_channel_id);
|
||||
if let Err(e) = lavalink.destroy_session(guild_id).await {
|
||||
error!("Failed auto-leave {}: {}", bot_channel_id, e);
|
||||
} else {
|
||||
info!("Successfully auto-left {}", bot_channel_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#[async_trait]
|
||||
impl EventHandler for Handler {
|
||||
/// Called when the bot is ready. Registers slash commands.
|
||||
#[instrument(skip(self, ctx, ready))]
|
||||
async fn ready(&self, ctx: Context, ready: Ready) {
|
||||
info!("{} is connected!", ready.user.name);
|
||||
|
||||
// --- Command Registration using inventory ---
|
||||
info!("Registering global slash commands...");
|
||||
let command_build_results = serenity::model::application::command::Command::set_global_application_commands(
|
||||
&ctx.http,
|
||||
|commands_builder| {
|
||||
for cmd in inventory::iter::<SlashCommand> {
|
||||
commands_builder.create_application_command(|command| {
|
||||
command.name(cmd.name).description(cmd.description);
|
||||
// Build options using the provided function
|
||||
let options = (cmd.options)();
|
||||
for opt in options {
|
||||
command.add_option(opt); // Use add_option
|
||||
}
|
||||
command // Return the command builder
|
||||
});
|
||||
}
|
||||
commands_builder // Return the main builder
|
||||
},
|
||||
)
|
||||
.await;
|
||||
|
||||
match command_build_results {
|
||||
Ok(registered_commands) => info!("Successfully registered {} global commands.", registered_commands.len()),
|
||||
Err(err) => error!("Failed to register global commands: {:?}", err),
|
||||
}
|
||||
|
||||
ctx.set_activity(ActivityData::custom("🎶 Music Time")).await;
|
||||
}
|
||||
|
||||
|
||||
/// Called for interactions. Dispatches commands.
|
||||
#[instrument(skip(self, ctx))]
|
||||
async fn interaction_create(&self, ctx: Context, interaction: Interaction) {
|
||||
let Interaction::ApplicationCommand(command) = interaction else { return; };
|
||||
|
||||
info!("Received command: /{}", command.data.name);
|
||||
|
||||
if let Err(e) = command.create_response(&ctx.http,
|
||||
CreateInteractionResponse::Defer(
|
||||
CreateInteractionResponseData::new().ephemeral(false)
|
||||
)
|
||||
).await {
|
||||
error!("Failed to defer interaction response: {}", e);
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(guild_id) = command.guild_id else {
|
||||
warn!("Guild command '/{}' used outside of a guild.", command.data.name);
|
||||
let _ = command.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content("This command only works in servers.")
|
||||
).await;
|
||||
return;
|
||||
};
|
||||
|
||||
// --- Command Dispatch using inventory ---
|
||||
let command_name = command.data.name.as_str();
|
||||
let mut command_found = false;
|
||||
let mut command_result: Option<anyhow::Result<()>> = None;
|
||||
|
||||
{ // Scope for state lock
|
||||
let state_guard = self.state.lock().await;
|
||||
let lavalink = &state_guard.lavalink;
|
||||
|
||||
for cmd_def in inventory::iter::<SlashCommand> {
|
||||
if cmd_def.name == command_name {
|
||||
info!("Dispatching command: {}", cmd_def.name);
|
||||
command_found = true;
|
||||
// Call the registered handler function
|
||||
command_result = Some((cmd_def.handler)(&ctx, &command, lavalink).await);
|
||||
break; // Found and handled
|
||||
}
|
||||
}
|
||||
} // state_guard lock released
|
||||
|
||||
// --- Handle Dispatch Result ---
|
||||
if !command_found {
|
||||
error!("Handler not found for received command: {}", command_name);
|
||||
command_result = Some(Err(anyhow::anyhow!("Unknown command '/{}'", command_name)));
|
||||
}
|
||||
|
||||
// Handle the result (error logging/reporting)
|
||||
if let Some(Err(e)) = command_result {
|
||||
error!("Error handling command '/{}': {:?}", command_name, e);
|
||||
if let Err(edit_err) = command.edit_original_response(&ctx.http,
|
||||
EditInteractionResponse::new().content(format!("An error occurred: {}", e))
|
||||
).await {
|
||||
error!("Failed to send error response for '/{}': {}", command_name, edit_err);
|
||||
}
|
||||
} else if command_found {
|
||||
info!("Successfully handled command '/{}'", command_name);
|
||||
}
|
||||
}
|
||||
|
||||
/// Called for voice state changes. Handles Lavalink updates and auto-leave.
|
||||
#[instrument(skip(self, ctx))]
|
||||
async fn voice_state_update(&self, ctx: Context, _old: Option<VoiceState>, new: VoiceState) {
|
||||
let state_guard = self.state.lock().await;
|
||||
let lavalink = &state_guard.lavalink;
|
||||
|
||||
// Always forward to lavalink-rs
|
||||
lavalink.handle_voice_state_update(&ctx.cache, &new).await;
|
||||
|
||||
// Auto-Leave Logic (simplified)
|
||||
let Some(guild_id) = new.guild_id else { return; };
|
||||
let Some(player) = lavalink.get_player(guild_id) else { return; };
|
||||
let Some(bot_channel_id) = player.connected_channel_id else { return; };
|
||||
|
||||
// Drop the lock before calling the helper which might sleep
|
||||
drop(state_guard);
|
||||
self.check_and_handle_auto_leave(&ctx, guild_id, bot_channel_id, lavalink).await;
|
||||
}
|
||||
} // End impl EventHandler
|
||||
110
src/index.js
110
src/index.js
@@ -1,110 +0,0 @@
|
||||
// Load environment variables from .env file
|
||||
require('dotenv').config();
|
||||
const { Client, GatewayIntentBits, Collection } = require('discord.js');
|
||||
const { Shoukaku, Connectors } = require('shoukaku');
|
||||
const logger = require('./utils/logger');
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
// Validate essential environment variables
|
||||
if (!process.env.DISCORD_TOKEN) {
|
||||
logger.error('DISCORD_TOKEN is missing in the .env file!');
|
||||
process.exit(1);
|
||||
}
|
||||
if (!process.env.LAVALINK_HOST || !process.env.LAVALINK_PORT || !process.env.LAVALINK_PASSWORD) {
|
||||
logger.warn('Lavalink connection details (HOST, PORT, PASSWORD) are missing or incomplete in .env. Music functionality will be limited.');
|
||||
// Decide if the bot should exit or continue without music
|
||||
// process.exit(1); // Uncomment to exit if Lavalink is mandatory
|
||||
}
|
||||
|
||||
// Create a new Discord client instance with necessary intents
|
||||
const client = new Client({
|
||||
intents: [
|
||||
GatewayIntentBits.Guilds,
|
||||
GatewayIntentBits.GuildVoiceStates,
|
||||
GatewayIntentBits.GuildMessages, // Add if needed for prefix commands or message content
|
||||
GatewayIntentBits.MessageContent, // Add if needed for message content
|
||||
],
|
||||
});
|
||||
|
||||
// Define Shoukaku nodes - fix the URL format to properly connect to Lavalink
|
||||
const Nodes = [
|
||||
{
|
||||
name: 'lavalink',
|
||||
url: `${process.env.LAVALINK_HOST || 'localhost'}:${process.env.LAVALINK_PORT || '2333'}`,
|
||||
auth: process.env.LAVALINK_PASSWORD || 'youshallnotpass',
|
||||
secure: process.env.LAVALINK_SECURE === 'true'
|
||||
}
|
||||
];
|
||||
|
||||
// Initialize Shoukaku with proper configuration
|
||||
client.shoukaku = new Shoukaku(new Connectors.DiscordJS(client), Nodes, {
|
||||
moveOnDisconnect: false,
|
||||
resume: true,
|
||||
reconnectTries: 10,
|
||||
reconnectInterval: 5000,
|
||||
});
|
||||
|
||||
// Show the actual Lavalink connection details (without exposing the actual password)
|
||||
logger.info(`Lavalink connection configured to: ${process.env.LAVALINK_HOST}:${process.env.LAVALINK_PORT} (Password: ${process.env.LAVALINK_PASSWORD ? '[SET]' : '[NOT SET]'})`);
|
||||
|
||||
// Collections for commands
|
||||
client.commands = new Collection();
|
||||
|
||||
// --- Command Loading ---
|
||||
const commandsPath = path.join(__dirname, 'commands');
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
try {
|
||||
const command = require(filePath);
|
||||
// Set a new item in the Collection with the key as the command name and the value as the exported module
|
||||
if ('data' in command && 'execute' in command) {
|
||||
client.commands.set(command.data.name, command);
|
||||
logger.info(`Loaded command: ${command.data.name}`);
|
||||
} else {
|
||||
logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
} catch (error) {
|
||||
logger.error(`Error loading command at ${filePath}: ${error.message}`, error);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Event Handling ---
|
||||
const eventsPath = path.join(__dirname, 'events');
|
||||
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
for (const file of eventFiles) {
|
||||
const filePath = path.join(eventsPath, file);
|
||||
const event = require(filePath);
|
||||
if (event.once) {
|
||||
client.once(event.name, (...args) => event.execute(...args, client)); // Pass client to event handlers
|
||||
logger.info(`Loaded event ${event.name} (once)`);
|
||||
} else {
|
||||
client.on(event.name, (...args) => event.execute(...args, client)); // Pass client to event handlers
|
||||
logger.info(`Loaded event ${event.name}`);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Shoukaku Event Handling ---
|
||||
// Set up Shoukaku event handlers
|
||||
client.shoukaku.on('ready', (name) => logger.info(`Lavalink Node: ${name} is now connected`));
|
||||
client.shoukaku.on('error', (name, error) => logger.error(`Lavalink Node: ${name} emitted an error: ${error.message}`));
|
||||
client.shoukaku.on('close', (name, code, reason) => logger.warn(`Lavalink Node: ${name} closed with code ${code}. Reason: ${reason || 'No reason'}`));
|
||||
client.shoukaku.on('disconnect', (name, reason) => logger.warn(`Lavalink Node: ${name} disconnected. Reason: ${reason || 'No reason'}`));
|
||||
|
||||
// Log in to Discord with your client's token
|
||||
client.login(process.env.DISCORD_TOKEN)
|
||||
.then(() => logger.info('Successfully logged in to Discord.'))
|
||||
.catch(error => logger.error(`Failed to log in: ${error.message}`));
|
||||
|
||||
// Basic error handling
|
||||
process.on('unhandledRejection', error => {
|
||||
logger.error('Unhandled promise rejection:', error);
|
||||
});
|
||||
process.on('uncaughtException', error => {
|
||||
logger.error('Uncaught exception:', error);
|
||||
// Optional: exit process on critical uncaught exceptions
|
||||
// process.exit(1);
|
||||
});
|
||||
85
src/lavalink_handler.rs
Normal file
85
src/lavalink_handler.rs
Normal file
@@ -0,0 +1,85 @@
|
||||
// src/lavalink_handler.rs
|
||||
|
||||
use serenity::http::Http; // Import Http for sending messages
|
||||
use lavalink_rs::gateway::{NodeEvent, LavalinkEventHandler as LavalinkEventHandlerRs};
|
||||
use tracing::{error, info, instrument};
|
||||
use async_trait::async_trait; // Needed to implement async trait methods
|
||||
use std::sync::Arc; // Needed for Arc<Http>
|
||||
|
||||
|
||||
// --- lavalink-rs Event Handler ---
|
||||
// This handler receives events directly from the connected Lavalink server.
|
||||
// It allows reacting to playback events like track start/end.
|
||||
pub struct MyLavalinkEventHandlerRs {
|
||||
pub http: Arc<Http>, // Hold the Http client to send messages to Discord
|
||||
// Add state if needed, e.g., channel IDs for announcements per guild.
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl LavalinkEventHandlerRs for MyLavalinkEventHandlerRs {
|
||||
// The main handler function for all Lavalink NodeEvents.
|
||||
#[instrument(skip(self))] // Adds tracing to the handler
|
||||
async fn handle(&self, event: NodeEvent) {
|
||||
// You can uncomment this for verbose logging of all events:
|
||||
// info!("Received LavaLink event: {:?}", event);
|
||||
|
||||
match event {
|
||||
// Handle specific event types
|
||||
NodeEvent::TrackStart { guild_id, track, .. } => {
|
||||
info!(
|
||||
"Track started on guild {}: {}",
|
||||
guild_id,
|
||||
track.info.title
|
||||
);
|
||||
// Example: send a message announcing the track.
|
||||
// This requires knowing which channel to send it to, often
|
||||
// stored per guild in the BotState's announcement_channels.
|
||||
// Accessing BotState would require passing it here or using a global static.
|
||||
// let channel_id = { /* logic to get channel_id from guild_id using self.http or shared state */ };
|
||||
// if let Some(channel_id) = channel_id {
|
||||
// if let Err(e) = ChannelId(channel_id).say(&self.http,
|
||||
// format!("Now playing: **{}** by **{}**", track.info.title, track.info.author)
|
||||
// ).await {
|
||||
// error!("Failed to send track start message: {}", e);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
NodeEvent::TrackEnd { guild_id, track, reason, .. } => {
|
||||
info!(
|
||||
"Track ended on guild {}: {}, reason: {:?}",
|
||||
guild_id,
|
||||
track.info.title,
|
||||
reason
|
||||
);
|
||||
// Logic for track end, e.g., cleaning up state if not using Lavalink queues
|
||||
}
|
||||
NodeEvent::TrackException { guild_id, track, error, .. } => {
|
||||
error!(
|
||||
"Track exception on guild {}: {}, error: {}",
|
||||
guild_id,
|
||||
track.info.title,
|
||||
error
|
||||
);
|
||||
// Notify the channel about the exception
|
||||
}
|
||||
NodeEvent::TrackStuck { guild_id, track, threshold_ms, .. } => {
|
||||
error!(
|
||||
"Track stuck on guild {}: {}, threshold: {}ms",
|
||||
guild_id,
|
||||
track.info.title,
|
||||
threshold_ms
|
||||
);
|
||||
// Notify the channel about the stuck track
|
||||
}
|
||||
NodeEvent::WebSocketOpen { node, .. } => {
|
||||
info!("Lavalink WebSocket opened: {}", node);
|
||||
}
|
||||
NodeEvent::WebSocketClosed { node, code, reason, .. } => {
|
||||
error!("Lavalink WebSocket closed: {}, Code: {:?}, Reason: {}", node, code, reason);
|
||||
}
|
||||
// Ignore these common events to avoid log spam
|
||||
NodeEvent::Ready { .. } | NodeEvent::Stats { .. } => { /* Ignore */ }
|
||||
NodeEvent::PlayerUpdate { .. } => { /* Ignore */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
123
src/main.rs
Normal file
123
src/main.rs
Normal file
@@ -0,0 +1,123 @@
|
||||
// src/main.rs
|
||||
|
||||
// Declare the modules used in this crate
|
||||
mod handler;
|
||||
mod state;
|
||||
mod commands;
|
||||
mod lavalink_handler;
|
||||
mod utils;
|
||||
|
||||
// Import necessary types from our modules
|
||||
use handler::Handler;
|
||||
use state::BotState;
|
||||
use lavalink_handler::MyLavalinkEventHandlerRs;
|
||||
|
||||
// Import necessary types from external crates
|
||||
use serenity::client::Client;
|
||||
use serenity::prelude::GatewayIntents; // Needed to subscribe to events
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use tokio::sync::Mutex;
|
||||
use tracing::{error, info, instrument};
|
||||
use std::sync::Arc; // For shared ownership
|
||||
use std::env; // To read environment variables
|
||||
|
||||
// The entry point of the application
|
||||
#[tokio::main]
|
||||
#[instrument] // Adds tracing to the main function
|
||||
async fn main() {
|
||||
// Initialize tracing for logging output
|
||||
tracing_subscriber::fmt()
|
||||
.with_max_level(tracing::Level::INFO) // Set logging level
|
||||
.init();
|
||||
|
||||
// Load environment variables from .env file
|
||||
dotenv::dotenv().ok();
|
||||
|
||||
// Get credentials from environment variables
|
||||
let token = env::var("DISCORD_TOKEN").expect("DISCORD_TOKEN not set");
|
||||
let lavalink_host = env::var("LAVALINK_HOST")
|
||||
.expect("LAVALINK_HOST not set");
|
||||
let lavalink_port = env::var("LAVALINK_PORT")
|
||||
.expect("LAVALINK_PORT not set")
|
||||
.parse::<u16>()
|
||||
.expect("Invalid LAVALINK_PORT");
|
||||
let lavalink_password = env::var("LAVALINK_PASSWORD")
|
||||
.expect("LAVALINK_PASSWORD not set");
|
||||
|
||||
// Define the gateway intents needed for the bot
|
||||
// GUILDS: To receive guild information for commands and cache
|
||||
// GUILD_VOICE_STATES: Crucial for receiving voice state updates
|
||||
let intents = GatewayIntents::GUILDS | GatewayIntents::GUILD_VOICE_STATES;
|
||||
|
||||
// Build the Serenity client. Need the await here because of the async builder.
|
||||
let mut serenity_client = Client::builder(&token, intents)
|
||||
.await
|
||||
.expect("Error creating serenity client");
|
||||
|
||||
// Clone the Arc<Http> client from Serenity. We need this to be able to send
|
||||
// HTTP requests (like sending messages) from places that don't have the full Context,
|
||||
// such as the Lavalink event handler.
|
||||
let http = serenity_client.cache_and_http.http.clone();
|
||||
|
||||
// Get the bot's user ID from the cache. This is needed to initialize the Lavalink client.
|
||||
let bot_user_id = serenity_client
|
||||
.cache_and_http
|
||||
.cache
|
||||
.current_user_id()
|
||||
.await
|
||||
.expect("Failed to get bot user ID from cache");
|
||||
|
||||
// Create the Lavalink client builder
|
||||
let mut lavalink_client_builder = LavalinkClient::builder(bot_user_id);
|
||||
|
||||
// Set Lavalink node details
|
||||
lavalink_client_builder
|
||||
.set_host(lavalink_host)
|
||||
.set_port(lavalink_port)
|
||||
.set_password(lavalink_password);
|
||||
|
||||
// Create and set the custom Lavalink event handler, passing the http client
|
||||
let lavalink_event_handler = Arc::new(MyLavalinkEventHandlerRs {
|
||||
http: http.clone() // Clone Http again for the lavalink event handler
|
||||
});
|
||||
lavalink_client_builder.set_event_handler(lavalink_event_handler);
|
||||
|
||||
// Build the Lavalink client
|
||||
let lavalink_client = lavalink_client_builder.build();
|
||||
|
||||
// Create and store the shared state (BotState)
|
||||
let bot_state = Arc::new(Mutex::new(BotState {
|
||||
lavalink: lavalink_client.clone(), // Clone lavalink client for the handler struct
|
||||
http: http, // Store the Http client clone in the state
|
||||
// announcement_channels: Mutex::new(HashMap::new()), // Optional: for announcements
|
||||
}));
|
||||
|
||||
// Set the Serenity event handler, passing the shared state
|
||||
serenity_client.event_handler(Handler { state: bot_state });
|
||||
|
||||
// Spawn the lavalink-rs client's main run task. This task will manage the
|
||||
// WebSocket connection to the Lavalink server and process its events.
|
||||
let lavalink_task = tokio::spawn(async move {
|
||||
info!("Starting lavalink-rs client task...");
|
||||
if let Err(why) = lavalink_client.run().await {
|
||||
error!("Lavalink client task error: {:?}", why);
|
||||
}
|
||||
info!("Lavalink client task stopped.");
|
||||
});
|
||||
|
||||
|
||||
// Start the Serenity client gateway. This connects the bot to Discord
|
||||
// and begins receiving events. This call is blocking until the client stops.
|
||||
info!("Starting serenity client gateway...");
|
||||
if let Err(why) = serenity_client.start().await {
|
||||
error!("Serenity client gateway error: {:?}", why);
|
||||
}
|
||||
info!("Serenity client gateway stopped.");
|
||||
|
||||
|
||||
// Wait for the lavalink task to finish.
|
||||
// In a real bot, this task should ideally never finish unless there's a critical error.
|
||||
let _ = lavalink_task.await;
|
||||
|
||||
info!("Bot shut down.");
|
||||
}
|
||||
41
src/mod.rs
Normal file
41
src/mod.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
// src/commands/mod.rs
|
||||
|
||||
use anyhow::Result;
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use serenity::{
|
||||
builder::CreateApplicationCommandOption, // Correct import path
|
||||
client::Context,
|
||||
model::prelude::interaction::application_command::ApplicationCommandInteraction,
|
||||
};
|
||||
use std::future::Future;
|
||||
use std::pin::Pin;
|
||||
use futures::future::BoxFuture; // Use BoxFuture for convenience
|
||||
|
||||
// --- Command Definition ---
|
||||
|
||||
// Type alias for the async command handler function signature
|
||||
pub type CommandHandler = for<'a> fn(
|
||||
&'a Context,
|
||||
&'a ApplicationCommandInteraction,
|
||||
&'a LavalinkClient,
|
||||
) -> BoxFuture<'a, Result<()>>;
|
||||
|
||||
// Structure to hold all information needed to register and execute a command
|
||||
pub struct SlashCommand {
|
||||
pub name: &'static str,
|
||||
pub description: &'static str,
|
||||
// Function to build command options (lazily evaluated)
|
||||
pub options: fn() -> Vec<CreateApplicationCommandOption>,
|
||||
// The async handler function
|
||||
pub handler: CommandHandler,
|
||||
}
|
||||
|
||||
// Tell `inventory` to collect all `SlashCommand` structs submitted globally.
|
||||
inventory::collect!(SlashCommand);
|
||||
|
||||
// --- Submodule Declarations ---
|
||||
// Declare all files in the commands/ directory as submodules
|
||||
pub mod join;
|
||||
pub mod leave;
|
||||
pub mod play;
|
||||
pub mod skip;
|
||||
17
src/state.rs
Normal file
17
src/state.rs
Normal file
@@ -0,0 +1,17 @@
|
||||
// src/state.rs
|
||||
|
||||
use lavalink_rs::LavalinkClient;
|
||||
use serenity::{http::Http, model::id::{GuildId, ChannelId}};
|
||||
use tokio::sync::Mutex;
|
||||
use std::{sync::Arc, collections::HashMap};
|
||||
|
||||
// BotState holds shared data accessible by different parts of the bot,
|
||||
// like the Lavalink client and the Serenity HTTP client.
|
||||
pub struct BotState {
|
||||
pub lavalink: LavalinkClient,
|
||||
// Need Http client to send messages from areas that don't have Context,
|
||||
// like the Lavalink event handler.
|
||||
pub http: Arc<Http>,
|
||||
// Optional: Store announcement channels per guild for track announcements.
|
||||
// pub announcement_channels: Mutex<HashMap<GuildId, ChannelId>>,
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
const logger = require('../utils/logger');
|
||||
const { EmbedBuilder } = require('discord.js'); // Import EmbedBuilder
|
||||
|
||||
module.exports = (client) => {
|
||||
if (!client || !client.manager) {
|
||||
logger.error("ErelaEvents requires a client with an initialized manager.");
|
||||
return;
|
||||
}
|
||||
|
||||
client.manager
|
||||
.on('nodeConnect', node => logger.info(`Node "${node.options.identifier}" connected.`))
|
||||
.on('nodeError', (node, error) => logger.error(`Node "${node.options.identifier}" encountered an error: ${error.message}`))
|
||||
.on('nodeDisconnect', node => logger.warn(`Node "${node.options.identifier}" disconnected.`))
|
||||
.on('nodeReconnect', node => logger.info(`Node "${node.options.identifier}" reconnecting.`))
|
||||
|
||||
.on('trackStart', (player, track) => {
|
||||
logger.info(`Track started in guild ${player.guild}: ${track.title} requested by ${track.requester?.tag || 'Unknown'}`);
|
||||
|
||||
// Find the text channel associated with the player (if stored)
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
const embed = new EmbedBuilder()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Now Playing')
|
||||
.setDescription(`[${track.title}](${track.uri})`)
|
||||
.addFields({ name: 'Requested by', value: `${track.requester?.tag || 'Unknown'}`, inline: true })
|
||||
.setTimestamp();
|
||||
if (track.thumbnail) {
|
||||
embed.setThumbnail(track.thumbnail);
|
||||
}
|
||||
|
||||
channel.send({ embeds: [embed] }).catch(e => logger.error(`Failed to send trackStart message: ${e.message}`));
|
||||
}
|
||||
})
|
||||
|
||||
.on('trackEnd', (player, track, payload) => {
|
||||
// Only log track end if it wasn't replaced (e.g., by skip or play next)
|
||||
// 'REPLACED' means another track started immediately after this one.
|
||||
if (payload && payload.reason !== 'REPLACED') {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${track.title}. Reason: ${payload.reason}`);
|
||||
} else if (!payload) {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${track.title}. Reason: Unknown/Finished`);
|
||||
}
|
||||
// Optional: Send a message when a track ends naturally
|
||||
// const channel = client.channels.cache.get(player.textChannel);
|
||||
// if (channel && payload && payload.reason === 'FINISHED') {
|
||||
// channel.send(`Finished playing: ${track.title}`);
|
||||
// }
|
||||
})
|
||||
|
||||
.on('trackError', (player, track, payload) => {
|
||||
logger.error(`Track error in guild ${player.guild} for track ${track?.title || 'Unknown'}: ${payload.error}`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`An error occurred while trying to play: ${track?.title || 'the track'}. Details: ${payload.exception?.message || 'Unknown error'}`).catch(e => logger.error(`Failed to send trackError message: ${e.message}`));
|
||||
}
|
||||
// Optionally destroy player or skip track on error
|
||||
// player.stop();
|
||||
})
|
||||
|
||||
.on('trackStuck', (player, track, payload) => {
|
||||
logger.warn(`Track stuck in guild ${player.guild} for track ${track?.title || 'Unknown'}. Threshold: ${payload.thresholdMs}ms`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`Track ${track?.title || 'the track'} seems stuck. Skipping...`).catch(e => logger.error(`Failed to send trackStuck message: ${e.message}`));
|
||||
}
|
||||
// Skip the track
|
||||
player.stop();
|
||||
})
|
||||
|
||||
.on('queueEnd', (player) => {
|
||||
logger.info(`Queue ended for guild ${player.guild}.`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send('Queue finished. Add more songs!').catch(e => logger.error(`Failed to send queueEnd message: ${e.message}`));
|
||||
}
|
||||
// Optional: Add a timeout before leaving the channel
|
||||
// setTimeout(() => {
|
||||
// if (player.queue.current) return; // Don't leave if something started playing again
|
||||
// player.destroy();
|
||||
// }, 180000); // 3 minutes
|
||||
player.destroy(); // Destroy player immediately when queue ends
|
||||
})
|
||||
|
||||
.on('playerCreate', player => logger.debug(`Player created for guild ${player.guild}`))
|
||||
.on('playerDestroy', player => logger.debug(`Player destroyed for guild ${player.guild}`))
|
||||
.on('playerMove', (player, oldChannel, newChannel) => {
|
||||
if (!newChannel) {
|
||||
logger.info(`Player for guild ${player.guild} disconnected (moved from channel ${oldChannel}). Destroying player.`);
|
||||
player.destroy();
|
||||
} else {
|
||||
logger.debug(`Player for guild ${player.guild} moved from channel ${oldChannel} to ${newChannel}`);
|
||||
player.setVoiceChannel(newChannel); // Update player's voice channel reference
|
||||
}
|
||||
});
|
||||
|
||||
logger.info("Erela.js event listeners attached.");
|
||||
};
|
||||
@@ -1,284 +0,0 @@
|
||||
const logger = require('../utils/logger');
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
|
||||
/**
|
||||
* Manages player instances and track playback using Shoukaku
|
||||
* @param {Client} client Discord.js client
|
||||
*/
|
||||
class MusicPlayer {
|
||||
constructor(client) {
|
||||
this.client = client;
|
||||
this.players = new Map(); // Store active players
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a player for a guild or returns existing one
|
||||
* @param {Object} options Options for creating the player
|
||||
* @param {string} options.guildId The guild ID
|
||||
* @param {string} options.textChannel The text channel ID
|
||||
* @param {string} options.voiceChannel The voice channel ID
|
||||
* @returns {Object} The player object
|
||||
*/
|
||||
async createPlayer({ guildId, textChannel, voiceChannel }) {
|
||||
// Check if player already exists
|
||||
if (this.players.has(guildId)) {
|
||||
return this.players.get(guildId);
|
||||
}
|
||||
|
||||
// Get Shoukaku node
|
||||
const node = this.client.shoukaku.options.nodeResolver(this.client.shoukaku.nodes);
|
||||
if (!node) {
|
||||
throw new Error('No available Lavalink nodes!');
|
||||
}
|
||||
|
||||
try {
|
||||
// Create a new connection to the voice channel
|
||||
const connection = await this.client.shoukaku.joinVoiceChannel({
|
||||
guildId: guildId,
|
||||
channelId: voiceChannel,
|
||||
shardId: 0,
|
||||
deaf: true
|
||||
});
|
||||
|
||||
// Create a player object to track state and add methods
|
||||
const player = {
|
||||
guild: guildId,
|
||||
textChannel: textChannel,
|
||||
voiceChannel: voiceChannel,
|
||||
connection: connection,
|
||||
queue: [],
|
||||
current: null,
|
||||
playing: false,
|
||||
volume: 100,
|
||||
|
||||
// Play a track
|
||||
async play(track) {
|
||||
this.current = track;
|
||||
|
||||
// Start playback
|
||||
await this.connection.playTrack({ track: track.encoded });
|
||||
this.playing = true;
|
||||
|
||||
return this;
|
||||
},
|
||||
|
||||
// Stop the current track
|
||||
stop() {
|
||||
this.connection.stopTrack();
|
||||
return this;
|
||||
},
|
||||
|
||||
// Skip to the next track
|
||||
skip() {
|
||||
this.stop();
|
||||
if (this.queue.length > 0) {
|
||||
const nextTrack = this.queue.shift();
|
||||
this.play(nextTrack);
|
||||
} else {
|
||||
this.current = null;
|
||||
this.playing = false;
|
||||
}
|
||||
return this;
|
||||
},
|
||||
|
||||
// Set player volume
|
||||
setVolume(volume) {
|
||||
this.volume = volume;
|
||||
this.connection.setGlobalVolume(volume);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Pause playback
|
||||
pause() {
|
||||
this.connection.setPaused(true);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Resume playback
|
||||
resume() {
|
||||
this.connection.setPaused(false);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Destroy the player and disconnect
|
||||
destroy() {
|
||||
this.connection.disconnect();
|
||||
musicPlayer.players.delete(this.guild);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Add a track to the queue or play it if nothing is playing
|
||||
async enqueue(track, immediate = false) {
|
||||
if (immediate || (!this.playing && !this.current)) {
|
||||
await this.play(track);
|
||||
} else {
|
||||
this.queue.push(track);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
// Set up event listeners for this player
|
||||
connection.on('start', () => {
|
||||
logger.info(`Track started in guild ${player.guild}: ${player.current?.info?.title || 'Unknown'}`);
|
||||
|
||||
// Send now playing message
|
||||
if (player.current) {
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
const embed = new EmbedBuilder()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Now Playing')
|
||||
.setDescription(`[${player.current.info.title}](${player.current.info.uri})`)
|
||||
.addFields({ name: 'Requested by', value: `${player.current.requester?.tag || 'Unknown'}`, inline: true })
|
||||
.setTimestamp();
|
||||
|
||||
if (player.current.info.thumbnail) {
|
||||
embed.setThumbnail(player.current.info.thumbnail);
|
||||
}
|
||||
|
||||
channel.send({ embeds: [embed] }).catch(e =>
|
||||
logger.error(`Failed to send trackStart message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
connection.on('end', () => {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${player.current?.info?.title || 'Unknown'}`);
|
||||
player.playing = false;
|
||||
player.current = null;
|
||||
|
||||
// Play next track in queue if available
|
||||
if (player.queue.length > 0) {
|
||||
const nextTrack = player.queue.shift();
|
||||
player.play(nextTrack);
|
||||
} else {
|
||||
// Send queue end message
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send('Queue finished. Add more songs!').catch(e =>
|
||||
logger.error(`Failed to send queueEnd message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
// Optional: Add timeout before disconnecting
|
||||
// setTimeout(() => {
|
||||
// if (!player.playing) player.destroy();
|
||||
// }, 300000); // 5 minutes
|
||||
player.destroy();
|
||||
}
|
||||
});
|
||||
|
||||
connection.on('exception', (error) => {
|
||||
logger.error(`Track error in guild ${player.guild}: ${error.message}`);
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`An error occurred while trying to play: ${player.current?.info?.title || 'the track'}.
|
||||
Details: ${error.message || 'Unknown error'}`).catch(e =>
|
||||
logger.error(`Failed to send trackError message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
player.skip();
|
||||
});
|
||||
|
||||
// Store the player and return it
|
||||
this.players.set(guildId, player);
|
||||
return player;
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create player for guild ${guildId}: ${error.message}`);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an existing player
|
||||
* @param {string} guildId The guild ID
|
||||
* @returns {Object|null} The player object or null
|
||||
*/
|
||||
getPlayer(guildId) {
|
||||
return this.players.get(guildId) || null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Search for tracks using Shoukaku
|
||||
* @param {Object} options Options for the search
|
||||
* @param {string} options.query The search query
|
||||
* @param {string} options.requester The user who requested the track
|
||||
* @returns {Promise<Array>} Array of track objects
|
||||
*/
|
||||
async search({ query, requester }) {
|
||||
// Get the first available node
|
||||
const node = this.client.shoukaku.options.nodeResolver(this.client.shoukaku.nodes);
|
||||
if (!node) throw new Error('No available Lavalink nodes!');
|
||||
|
||||
try {
|
||||
// Determine search type and prepare the identifier string
|
||||
let identifier;
|
||||
if (query.startsWith('http')) {
|
||||
// Direct URL
|
||||
identifier = query;
|
||||
} else {
|
||||
// Search with prefix (Lavalink handles ytsearch/ytmsearch automatically with the plugin)
|
||||
// identifier = `ytsearch:${query}`; // Prefix might not be needed with the plugin, let Lavalink decide
|
||||
identifier = query; // Pass the raw query for non-URLs
|
||||
}
|
||||
|
||||
// Perform the search using the identifier string
|
||||
const result = await node.rest.resolve(identifier);
|
||||
if (!result || result.loadType === 'error' || result.loadType === 'empty') {
|
||||
// Log the identifier for debugging if search fails
|
||||
logger.debug(`Search failed for identifier: ${identifier}`);
|
||||
throw new Error(result?.exception?.message || 'No results found');
|
||||
}
|
||||
|
||||
// Process results
|
||||
let tracks = [];
|
||||
if (result.loadType === 'playlist') {
|
||||
// Playlist processing
|
||||
tracks = result.data.tracks.map(track => ({
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}));
|
||||
} else if (result.loadType === 'track') {
|
||||
// Single track
|
||||
const track = result.data;
|
||||
tracks = [{
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}];
|
||||
} else if (result.loadType === 'search') {
|
||||
// Search results
|
||||
tracks = result.data.slice(0, 10).map(track => ({
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}));
|
||||
}
|
||||
|
||||
return tracks;
|
||||
} catch (error) {
|
||||
logger.error(`Search error: ${error.message}`);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create and export the player manager
|
||||
const musicPlayer = new MusicPlayer(null);
|
||||
module.exports = {
|
||||
setupPlayer: (client) => {
|
||||
if (!client || !client.shoukaku) {
|
||||
logger.error("ShoukakuEvents requires a client with an initialized shoukaku instance.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialize the player with the client
|
||||
musicPlayer.client = client;
|
||||
|
||||
logger.info("Shoukaku music player initialized and ready.");
|
||||
return musicPlayer;
|
||||
},
|
||||
musicPlayer
|
||||
};
|
||||
25
src/utils.rs
Normal file
25
src/utils.rs
Normal file
@@ -0,0 +1,25 @@
|
||||
// src/utils.rs
|
||||
|
||||
use serenity::{
|
||||
client::Context,
|
||||
model::{
|
||||
id::{GuildId, UserId},
|
||||
voice::VoiceState,
|
||||
},
|
||||
};
|
||||
use tracing::instrument;
|
||||
|
||||
|
||||
// Helper function to find the voice state of a user in a specific guild
|
||||
// using the cached data. Returns None if the user is not in a voice channel
|
||||
// in that guild, or if the guild is not in the cache.
|
||||
#[instrument(skip(ctx))]
|
||||
pub async fn get_voice_state(
|
||||
ctx: &Context,
|
||||
guild_id: GuildId,
|
||||
user_id: UserId
|
||||
) -> Option<VoiceState> {
|
||||
ctx.cache.guild(guild_id).await
|
||||
// Get the guild from cache, then look up the user's voice state in that guild
|
||||
.and_then(|guild| guild.voice_states.get(&user_id).cloned())
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
const winston = require('winston');
|
||||
|
||||
const logger = winston.createLogger({
|
||||
level: 'info',
|
||||
format: winston.format.combine(
|
||||
winston.format.timestamp({ format: 'YYYY-MM-DD HH:mm:ss' }),
|
||||
winston.format.printf(info => `${info.timestamp} ${info.level.toUpperCase()}: ${info.message}`)
|
||||
),
|
||||
transports: [
|
||||
new winston.transports.Console(),
|
||||
// Optionally add file transport
|
||||
// new winston.transports.File({ filename: 'combined.log' }),
|
||||
// new winston.transports.File({ filename: 'error.log', level: 'error' }),
|
||||
],
|
||||
});
|
||||
|
||||
module.exports = logger;
|
||||
@@ -1,55 +0,0 @@
|
||||
jest.mock('discord.js', () => {
|
||||
const original = jest.requireActual('discord.js');
|
||||
const mockRest = {
|
||||
put: jest.fn().mockResolvedValue([{ length: 1 }]),
|
||||
setToken: jest.fn().mockReturnThis(),
|
||||
};
|
||||
return {
|
||||
...original,
|
||||
REST: jest.fn(() => mockRest),
|
||||
Routes: {
|
||||
applicationCommands: jest.fn().mockReturnValue('/fake-route'),
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
jest.mock('fs', () => ({
|
||||
readdirSync: jest.fn(() => ['ping.js']),
|
||||
}));
|
||||
jest.mock('node:path', () => {
|
||||
const actual = jest.requireActual('node:path');
|
||||
return {
|
||||
...actual,
|
||||
join: (...args) => args.join('/'),
|
||||
resolve: (...args) => args.join('/'),
|
||||
};
|
||||
});
|
||||
|
||||
describe('deploy-commands.js', () => {
|
||||
let origEnv;
|
||||
beforeAll(() => {
|
||||
origEnv = { ...process.env };
|
||||
process.env.CLIENT_ID = '12345';
|
||||
process.env.DISCORD_TOKEN = 'token';
|
||||
});
|
||||
|
||||
afterAll(() => {
|
||||
process.env = origEnv;
|
||||
jest.resetModules();
|
||||
});
|
||||
|
||||
test('registers commands via REST API', async () => {
|
||||
const mockLogger = { info: jest.fn(), warn: jest.fn(), error: jest.fn() };
|
||||
jest.mock('../src/utils/logger', () => mockLogger);
|
||||
|
||||
// Run the script
|
||||
await require('../deploy-commands.js');
|
||||
|
||||
const { REST } = require('discord.js');
|
||||
expect(REST).toHaveBeenCalled();
|
||||
const restInstance = REST.mock.results[0].value;
|
||||
expect(restInstance.setToken).toHaveBeenCalledWith('token');
|
||||
expect(restInstance.put).toHaveBeenCalledWith('/fake-route', { body: expect.any(Array) });
|
||||
expect(mockLogger.info).toHaveBeenCalledWith(expect.stringContaining('Started refreshing'));
|
||||
});
|
||||
});
|
||||
@@ -1,10 +0,0 @@
|
||||
const { spawnSync } = require('child_process');
|
||||
|
||||
describe('NPM Start Script', () => {
|
||||
test('npm start exits without error when DISCORD_TOKEN is provided', () => {
|
||||
const env = { ...process.env, DISCORD_TOKEN: 'dummy-token', CLIENT_ID: '123', LAVALINK_HOST: 'localhost', LAVALINK_PORT: '2333', LAVALINK_PASSWORD: 'pass' };
|
||||
const result = spawnSync('pnpm', ['start'], { env, encoding: 'utf-8' });
|
||||
// The script starts the bot; if it reaches login attempt, exit code is 0
|
||||
expect(result.status).toBe(0);
|
||||
});
|
||||
});
|
||||
@@ -1,13 +0,0 @@
|
||||
const { spawnSync } = require('child_process');
|
||||
|
||||
describe('Bot Startup', () => {
|
||||
test('exits with code 1 if DISCORD_TOKEN is missing', () => {
|
||||
// Clear DISCORD_TOKEN
|
||||
const env = { ...process.env };
|
||||
delete env.DISCORD_TOKEN;
|
||||
|
||||
const result = spawnSync('node', ['src/index.js'], { env, encoding: 'utf-8' });
|
||||
expect(result.status).toBe(1);
|
||||
expect(result.stderr || result.stdout).toMatch(/DISCORD_TOKEN is missing/);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user