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32 Commits
docker
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4
.env.example
Normal file
4
.env.example
Normal file
@@ -0,0 +1,4 @@
|
||||
DISCORD_TOKEN=your_token_here
|
||||
LAVALINK_HOST=127.0.0.1
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||||
LAVALINK_PORT=2333
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||||
LAVALINK_PASSWORD=your_password_here
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||||
34
.gitignore
vendored
34
.gitignore
vendored
@@ -1,22 +1,20 @@
|
||||
# ---> Rust
|
||||
# Generated by Cargo
|
||||
# will have compiled files and executables
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||||
debug/
|
||||
target/
|
||||
# Node modules
|
||||
node_modules/
|
||||
dist/
|
||||
|
||||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
|
||||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
|
||||
Cargo.lock
|
||||
# dotenv environment variables
|
||||
.env
|
||||
|
||||
# These are backup files generated by rustfmt
|
||||
**/*.rs.bk
|
||||
# VSCode settings
|
||||
.vscode/
|
||||
|
||||
# MSVC Windows builds of rustc generate these, which store debugging information
|
||||
*.pdb
|
||||
# Mac system files
|
||||
.DS_Store
|
||||
|
||||
# RustRover
|
||||
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
|
||||
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
|
||||
# and can be added to the global gitignore or merged into this file. For a more nuclear
|
||||
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
|
||||
#.idea/
|
||||
# Lockfiles
|
||||
pnpm-lock.yaml
|
||||
|
||||
# Logs
|
||||
npm-debug.log*
|
||||
logs/
|
||||
*.log
|
||||
|
||||
15
Dockerfile
Normal file
15
Dockerfile
Normal file
@@ -0,0 +1,15 @@
|
||||
FROM node:23-slim
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
RUN apk add --no-cache python3 make g++ pnpm
|
||||
|
||||
COPY package.json pnpm-lock.yaml ./
|
||||
|
||||
RUN pnpm install --frozen-lockfile
|
||||
|
||||
COPY . .
|
||||
|
||||
ENV NODE_ENV=production
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||||
|
||||
CMD ["node", "src/index.js"]
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||||
68
README.md
68
README.md
@@ -1,3 +1,69 @@
|
||||
# discord-music-bot
|
||||
|
||||
Discord bot made in Rust using serenity and lavalink-rs
|
||||
Discord music bot template written in NodeJS using `discord.js` and `erela.js`, with Lavalink support.
|
||||
|
||||
## Features
|
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|
||||
- Slash commands: `/ping`, `/join`, `/play`, `/leave`
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- Lavalink integration for audio playback
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- Modular command handler structure
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||||
|
||||
## Prerequisites
|
||||
|
||||
- Node.js (>=14)
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||||
- pnpm or npm
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||||
- A Discord application with bot token
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- LavaLink server for audio streaming
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||||
|
||||
## Setup
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||||
|
||||
1. Copy `.env.example` to `.env` and fill in your credentials:
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```env
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DISCORD_TOKEN=your_discord_bot_token
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||||
CLIENT_ID=your_discord_application_id
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||||
LAVALINK_HOST=127.0.0.1
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LAVALINK_PORT=2333
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LAVALINK_PASSWORD=your_lavalink_password
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```
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||||
2. Install dependencies:
|
||||
```sh
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||||
pnpm install
|
||||
```
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||||
3. Run tests:
|
||||
```sh
|
||||
pnpm test
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||||
```
|
||||
4. Register slash commands:
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||||
```sh
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pnpm start # or node deploy-commands.js
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||||
```
|
||||
5. Start the bot:
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||||
```sh
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||||
pnpm start
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||||
```
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||||
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||||
## Docker
|
||||
|
||||
A `Dockerfile` and `docker-compose.yml` are provided for containerized deployment.
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||||
|
||||
- Build and run with Docker Compose:
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||||
```sh
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||||
docker-compose up --build
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||||
```
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||||
- Environment variables are loaded from `.env`.
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||||
- Lavalink service is configured in `docker-compose.yml` alongside the bot.
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||||
|
||||
## Project Structure
|
||||
|
||||
- `src/index.js` — Entry point
|
||||
- `src/commands/` — Slash command modules
|
||||
- `src/events/` — Discord event handlers
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||||
- `src/structures/` — Erela.js (Lavalink) event wiring
|
||||
- `src/utils/logger.js` — Logging setup
|
||||
- `deploy-commands.js` — Slash command registration script
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||||
- `Dockerfile` — Bot container image
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||||
- `docker-compose.yml` — Multi-service setup (bot + Lavalink)
|
||||
|
||||
## License
|
||||
|
||||
MIT
|
||||
|
||||
109
application.yml
Normal file
109
application.yml
Normal file
@@ -0,0 +1,109 @@
|
||||
server: # REST and WS server
|
||||
port: 2333
|
||||
address: 0.0.0.0
|
||||
http2:
|
||||
enabled: false # Whether to enable HTTP/2 support
|
||||
# Root level plugin configuration block
|
||||
plugins:
|
||||
youtube:
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||||
enabled: true # Whether this source can be used.
|
||||
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
|
||||
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
|
||||
allowDirectPlaylistIds: true # Whether just playlist IDs can match. If false, only complete URLs will be loaded.
|
||||
# The clients to use for track loading. See below for a list of valid clients.
|
||||
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||
clients:
|
||||
- MUSIC
|
||||
- ANDROID_VR
|
||||
- WEB
|
||||
- WEBEMBEDDED
|
||||
lavalink:
|
||||
plugins:
|
||||
# - dependency: "com.github.example:example-plugin:1.0.0" # required, the coordinates of your plugin
|
||||
# repository: "https://maven.example.com/releases" # optional, defaults to the Lavalink releases repository by default
|
||||
# snapshot: false # optional, defaults to false, used to tell Lavalink to use the snapshot repository instead of the release repository
|
||||
pluginsDir: "/plugins" # Set directory for manually loaded plugins
|
||||
# defaultPluginRepository: "https://maven.lavalink.dev/releases" # optional, defaults to the Lavalink release repository
|
||||
# defaultPluginSnapshotRepository: "https://maven.lavalink.dev/snapshots" # optional, defaults to the Lavalink snapshot repository
|
||||
server:
|
||||
password: "${LAVALINK_PASSWORD}" # Use environment variable
|
||||
sources:
|
||||
# The default Youtube source is now deprecated and won't receive further updates. Please use https://github.com/lavalink-devs/youtube-source#plugin instead.
|
||||
youtube: false
|
||||
bandcamp: false
|
||||
soundcloud: false
|
||||
twitch: false
|
||||
vimeo: false
|
||||
nico: false
|
||||
http: false # warning: keeping HTTP enabled without a proxy configured could expose your server's IP address.
|
||||
local: false
|
||||
filters: # All filters are enabled by default
|
||||
volume: true
|
||||
equalizer: true
|
||||
karaoke: true
|
||||
timescale: true
|
||||
tremolo: true
|
||||
vibrato: true
|
||||
distortion: true
|
||||
rotation: true
|
||||
channelMix: true
|
||||
lowPass: true
|
||||
nonAllocatingFrameBuffer: false # Setting to true reduces the number of allocations made by each player at the expense of frame rebuilding (e.g. non-instantaneous volume changes)
|
||||
bufferDurationMs: 400 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
|
||||
frameBufferDurationMs: 5000 # How many milliseconds of audio to keep buffered
|
||||
opusEncodingQuality: 10 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
|
||||
resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU.
|
||||
trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data.
|
||||
useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready.
|
||||
youtubePlaylistLoadLimit: 6 # Number of pages at 100 each
|
||||
playerUpdateInterval: 5 # How frequently to send player updates to clients, in seconds
|
||||
youtubeSearchEnabled: true
|
||||
soundcloudSearchEnabled: true
|
||||
gc-warnings: true
|
||||
#ratelimit:
|
||||
#ipBlocks: ["1.0.0.0/8", "..."] # list of ip blocks
|
||||
#excludedIps: ["...", "..."] # ips which should be explicit excluded from usage by lavalink
|
||||
#strategy: "RotateOnBan" # RotateOnBan | LoadBalance | NanoSwitch | RotatingNanoSwitch
|
||||
#searchTriggersFail: true # Whether a search 429 should trigger marking the ip as failing
|
||||
#retryLimit: -1 # -1 = use default lavaplayer value | 0 = infinity | >0 = retry will happen this numbers times
|
||||
#youtubeConfig: # Required for avoiding all age restrictions by YouTube, some restricted videos still can be played without.
|
||||
#email: "" # Email of Google account
|
||||
#password: "" # Password of Google account
|
||||
#httpConfig: # Useful for blocking bad-actors from ip-grabbing your music node and attacking it, this way only the http proxy will be attacked
|
||||
#proxyHost: "localhost" # Hostname of the proxy, (ip or domain)
|
||||
#proxyPort: 3128 # Proxy port, 3128 is the default for squidProxy
|
||||
#proxyUser: "" # Optional user for basic authentication fields, leave blank if you don't use basic auth
|
||||
#proxyPassword: "" # Password for basic authentication
|
||||
|
||||
metrics:
|
||||
prometheus:
|
||||
enabled: false
|
||||
endpoint: /metrics
|
||||
|
||||
sentry:
|
||||
dsn: ""
|
||||
environment: ""
|
||||
# tags:
|
||||
# some_key: some_value
|
||||
# another_key: another_value
|
||||
|
||||
logging:
|
||||
file:
|
||||
path: ./logs/
|
||||
|
||||
level:
|
||||
root: INFO
|
||||
lavalink: INFO
|
||||
|
||||
request:
|
||||
enabled: true
|
||||
includeClientInfo: true
|
||||
includeHeaders: false
|
||||
includeQueryString: true
|
||||
includePayload: true
|
||||
maxPayloadLength: 10000
|
||||
|
||||
logback:
|
||||
rollingpolicy:
|
||||
max-file-size: 1GB
|
||||
max-history: 30
|
||||
82
deploy-commands.js
Normal file
82
deploy-commands.js
Normal file
@@ -0,0 +1,82 @@
|
||||
const { REST, Routes } = require('discord.js');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const logger = require('./src/utils/logger'); // Assuming logger is setup
|
||||
require('dotenv').config(); // Load .env variables
|
||||
|
||||
console.log('CLIENT_ID: ', process.env.CLIENT_ID ? 'Present' : process.env.CLIENT_ID);
|
||||
console.log('DISCORD_TOKEN:', process.env.DISCORD_TOKEN ? 'Present' : process.env.DISCORD_TOKEN);
|
||||
|
||||
// --- Configuration ---
|
||||
const clientId = process.env.CLIENT_ID;
|
||||
const token = process.env.DISCORD_TOKEN;
|
||||
// const guildId = process.env.GUILD_ID; // Uncomment for guild-specific commands during testing
|
||||
|
||||
if (!clientId || !token) {
|
||||
logger.error('Missing CLIENT_ID or DISCORD_TOKEN in .env file for command deployment!');
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const commands = [];
|
||||
// Grab all the command files from the commands directory you created earlier
|
||||
const commandsPath = path.join(__dirname, 'src', 'commands');
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
|
||||
logger.info(`Started loading ${commandFiles.length} application (/) commands for deployment.`);
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
try {
|
||||
const command = require(filePath);
|
||||
if ('data' in command && 'execute' in command) {
|
||||
commands.push(command.data.toJSON());
|
||||
logger.info(`Loaded command: ${command.data.name}`);
|
||||
} else {
|
||||
logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
} catch (error) {
|
||||
logger.error(`Error loading command at ${filePath} for deployment: ${error.message}`, error);
|
||||
}
|
||||
}
|
||||
|
||||
// Construct and prepare an instance of the REST module
|
||||
const rest = new REST({ version: '10' }).setToken(token);
|
||||
|
||||
// and deploy your commands!
|
||||
(async () => {
|
||||
try {
|
||||
logger.info(`Started wiping all global and guild application (/) commands.`);
|
||||
|
||||
// 1. Wipe Global Commands
|
||||
await rest.put(
|
||||
Routes.applicationCommands(clientId),
|
||||
{ body: [] }
|
||||
);
|
||||
logger.info('Successfully wiped all global application commands.');
|
||||
|
||||
// 2. Wipe Guild Commands (optional but recommended for dev/testing guilds)
|
||||
const guildId = process.env.GUILD_ID; // Make sure this is set
|
||||
if (guildId) {
|
||||
await rest.put(
|
||||
Routes.applicationGuildCommands(clientId, guildId),
|
||||
{ body: [] }
|
||||
);
|
||||
logger.info(`Successfully wiped all application commands in guild ${guildId}.`);
|
||||
} else {
|
||||
logger.warn('GUILD_ID not set; skipping guild command wipe.');
|
||||
}
|
||||
|
||||
// 3. Register New Global Commands
|
||||
logger.info(`Registering ${commands.length} new global commands...`);
|
||||
const data = await rest.put(
|
||||
Routes.applicationCommands(clientId),
|
||||
{ body: commands },
|
||||
);
|
||||
|
||||
logger.info(`Successfully registered ${data.length} new global commands.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error('Failed during command reset and deployment:', error);
|
||||
}
|
||||
})();
|
||||
|
||||
46
docker-compose.yml
Normal file
46
docker-compose.yml
Normal file
@@ -0,0 +1,46 @@
|
||||
services:
|
||||
lavalink:
|
||||
image: fredboat/lavalink:latest
|
||||
container_name: lavalink
|
||||
restart: unless-stopped
|
||||
networks:
|
||||
- bot-network
|
||||
ports:
|
||||
- "2333:2333"
|
||||
environment:
|
||||
- LAVALINK_SERVER_PASSWORD=${LAVALINK_PASSWORD}
|
||||
# Removed LAVALINK_PLUGIN_URLS environment variable
|
||||
volumes:
|
||||
- ./application.yml:/opt/Lavalink/application.yml:ro,Z
|
||||
# Mount local plugins directory into the container with SELinux label
|
||||
- ./plugins:/plugins:ro,Z
|
||||
# Add healthcheck to verify Lavalink is ready
|
||||
healthcheck:
|
||||
# Use CMD-SHELL to allow environment variable expansion for the password
|
||||
test: ["CMD-SHELL", "curl -H \"Authorization: $$LAVALINK_SERVER_PASSWORD\" -f http://localhost:2333/version || exit 1"]
|
||||
interval: 10s # Increased interval slightly
|
||||
timeout: 5s
|
||||
retries: 5
|
||||
start_period: 15s # Give Lavalink time to start up initially
|
||||
# Removed command override, will use default image entrypoint
|
||||
|
||||
bot:
|
||||
build: .
|
||||
container_name: discord-music-bot
|
||||
restart: unless-stopped
|
||||
networks:
|
||||
- bot-network
|
||||
env_file:
|
||||
- .env
|
||||
environment:
|
||||
LAVALINK_HOST: lavalink
|
||||
LAVALINK_PORT: 2333
|
||||
LAVALINK_PASSWORD: ${LAVALINK_PASSWORD}
|
||||
# Update depends_on to wait for healthcheck
|
||||
depends_on:
|
||||
lavalink:
|
||||
condition: service_healthy
|
||||
|
||||
networks:
|
||||
bot-network:
|
||||
driver: bridge
|
||||
23
package.json
Normal file
23
package.json
Normal file
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"name": "discord-music-bot",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"start": "node src/index.js",
|
||||
"test": "jest"
|
||||
},
|
||||
"keywords": [],
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"discord.js": "^14.18.0",
|
||||
"dotenv": "^16.5.0",
|
||||
"shoukaku": "^4.1.1",
|
||||
"winston": "^3.17.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"jest": "^29.7.0",
|
||||
"js-yaml": "^4.1.0"
|
||||
}
|
||||
}
|
||||
BIN
plugins/youtube-plugin-1.12.0.jar
Normal file
BIN
plugins/youtube-plugin-1.12.0.jar
Normal file
Binary file not shown.
88
src/commands/join.js
Normal file
88
src/commands/join.js
Normal file
@@ -0,0 +1,88 @@
|
||||
const { SlashCommandBuilder, PermissionFlagsBits, ChannelType, MessageFlags } = require('discord.js'); // Import MessageFlags
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('join')
|
||||
.setDescription('Joins your current voice channel'),
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Use flags for ephemeral deferral
|
||||
await interaction.deferReply({ flags: MessageFlags.Ephemeral });
|
||||
|
||||
const member = interaction.member;
|
||||
const voiceChannel = member?.voice?.channel;
|
||||
|
||||
// 1. Check if user is in a voice channel
|
||||
if (!voiceChannel) {
|
||||
return interaction.editReply('You need to be in a voice channel to use this command!');
|
||||
}
|
||||
|
||||
// 2. Check bot permissions
|
||||
const permissions = voiceChannel.permissionsFor(client.user);
|
||||
if (!permissions.has(PermissionFlagsBits.Connect)) {
|
||||
return interaction.editReply('I need permission to **connect** to your voice channel!');
|
||||
}
|
||||
if (!permissions.has(PermissionFlagsBits.Speak)) {
|
||||
return interaction.editReply('I need permission to **speak** in your voice channel!');
|
||||
}
|
||||
// Ensure it's a voice channel (not stage, etc.) although erela might handle this
|
||||
if (voiceChannel.type !== ChannelType.GuildVoice) {
|
||||
return interaction.editReply('I can only join standard voice channels.');
|
||||
}
|
||||
|
||||
// Get the initialized Shoukaku player manager from the client object
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet. Please try again shortly.');
|
||||
}
|
||||
|
||||
// 3. Get or create the player and connect using Shoukaku
|
||||
let player = musicPlayer.getPlayer(interaction.guildId);
|
||||
|
||||
if (!player) {
|
||||
try {
|
||||
// Create player using the Shoukaku manager
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
// Connection is handled within createPlayer
|
||||
logger.info(`Created player and connected to voice channel ${voiceChannel.name} (${voiceChannel.id}) in guild ${interaction.guild.name} (${interaction.guildId})`);
|
||||
await interaction.editReply(`Joined ${voiceChannel.name}! Ready to play music.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create/connect player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
// Player destruction is handled internally if creation fails or via destroy method
|
||||
return interaction.editReply('An error occurred while trying to join the voice channel.');
|
||||
}
|
||||
} else {
|
||||
// If player exists but is in a different channel
|
||||
if (player.voiceChannel !== voiceChannel.id) {
|
||||
// Destroy the old player and create a new one in the correct channel
|
||||
player.destroy();
|
||||
try {
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
logger.info(`Moved player to voice channel ${voiceChannel.name} (${voiceChannel.id}) in guild ${interaction.guildId}`);
|
||||
await interaction.editReply(`Moved to ${voiceChannel.name}!`);
|
||||
} catch (error) {
|
||||
logger.error(`Failed to move player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
return interaction.editReply('An error occurred while trying to move to the voice channel.');
|
||||
}
|
||||
} else {
|
||||
// Already in the correct channel
|
||||
await interaction.editReply(`I'm already in ${voiceChannel.name}!`);
|
||||
}
|
||||
// Update text channel if needed (Shoukaku player object stores textChannel)
|
||||
if (player.textChannel !== interaction.channelId) {
|
||||
player.textChannel = interaction.channelId; // Directly update the property
|
||||
logger.debug(`Updated player text channel to ${interaction.channel.name} (${interaction.channelId}) in guild ${interaction.guildId}`);
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
48
src/commands/leave.js
Normal file
48
src/commands/leave.js
Normal file
@@ -0,0 +1,48 @@
|
||||
const { SlashCommandBuilder, MessageFlags } = require('discord.js'); // Import MessageFlags
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('leave')
|
||||
.setDescription('Leaves the current voice channel'),
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Use flags for ephemeral deferral
|
||||
await interaction.deferReply({ flags: MessageFlags.Ephemeral });
|
||||
|
||||
// Get the Shoukaku player manager
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet.');
|
||||
}
|
||||
|
||||
// Get the player for this guild using Shoukaku manager
|
||||
const player = musicPlayer.getPlayer(interaction.guildId);
|
||||
|
||||
// Check if the player exists (Shoukaku player object has voiceChannel property)
|
||||
if (!player || !player.voiceChannel) {
|
||||
return interaction.editReply('I am not currently in a voice channel!');
|
||||
}
|
||||
|
||||
// Optional: Check if the user is in the same channel as the bot
|
||||
// const memberVoiceChannel = interaction.member?.voice?.channelId;
|
||||
// if (memberVoiceChannel !== player.voiceChannel) {
|
||||
// return interaction.editReply('You need to be in the same voice channel as me to make me leave!');
|
||||
// }
|
||||
|
||||
try {
|
||||
const channelId = player.voiceChannel; // Get channel ID from Shoukaku player
|
||||
const channel = client.channels.cache.get(channelId);
|
||||
const channelName = channel ? channel.name : `ID: ${channelId}`; // Get channel name if possible
|
||||
|
||||
player.destroy(); // Use Shoukaku player's destroy method
|
||||
logger.info(`Player destroyed and left voice channel ${channelName} in guild ${interaction.guild.name} (${interaction.guildId}) by user ${interaction.user.tag}`);
|
||||
await interaction.editReply(`Left ${channelName}.`);
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Error destroying player for guild ${interaction.guildId}: ${error.message}`, error);
|
||||
// Attempt to reply even if destroy failed partially
|
||||
await interaction.editReply('An error occurred while trying to leave the voice channel.').catch(e => logger.error(`Failed to send error reply for leave command: ${e.message}`));
|
||||
}
|
||||
},
|
||||
};
|
||||
15
src/commands/ping.js
Normal file
15
src/commands/ping.js
Normal file
@@ -0,0 +1,15 @@
|
||||
const { SlashCommandBuilder } = require('discord.js');
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('ping')
|
||||
.setDescription('Replies with Pong!'),
|
||||
async execute(interaction) {
|
||||
// Calculate latency (optional but common for ping commands)
|
||||
const sent = await interaction.reply({ content: 'Pinging...', fetchReply: true, ephemeral: true });
|
||||
const latency = sent.createdTimestamp - interaction.createdTimestamp;
|
||||
const wsPing = interaction.client.ws.ping; // WebSocket heartbeat ping
|
||||
|
||||
await interaction.editReply(`Pong! 🏓\nRoundtrip latency: ${latency}ms\nWebSocket Ping: ${wsPing}ms`);
|
||||
},
|
||||
};
|
||||
170
src/commands/play.js
Normal file
170
src/commands/play.js
Normal file
@@ -0,0 +1,170 @@
|
||||
const { SlashCommandBuilder, PermissionFlagsBits, ChannelType, EmbedBuilder } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
// Removed direct import of musicPlayer
|
||||
|
||||
module.exports = {
|
||||
data: new SlashCommandBuilder()
|
||||
.setName('play')
|
||||
.setDescription('Plays audio from a URL or search query')
|
||||
.addStringOption(option =>
|
||||
option.setName('query')
|
||||
.setDescription('The URL or search term for the song/playlist')
|
||||
.setRequired(true))
|
||||
.addStringOption(option =>
|
||||
option.setName('source')
|
||||
.setDescription('Specify the search source (defaults to YouTube Music)')
|
||||
.setRequired(false)
|
||||
.addChoices(
|
||||
{ name: 'YouTube Music', value: 'youtubemusic' },
|
||||
{ name: 'YouTube', value: 'youtube' },
|
||||
{ name: 'SoundCloud', value: 'soundcloud' }
|
||||
)),
|
||||
async execute(interaction, client) {
|
||||
await interaction.deferReply(); // Defer reply immediately
|
||||
|
||||
const member = interaction.member;
|
||||
const voiceChannel = member?.voice?.channel;
|
||||
const query = interaction.options.getString('query');
|
||||
const source = interaction.options.getString('source'); // Get the source option
|
||||
|
||||
// 1. Check if user is in a voice channel
|
||||
if (!voiceChannel) {
|
||||
return interaction.editReply('You need to be in a voice channel to play music!');
|
||||
}
|
||||
|
||||
// 2. Check bot permissions
|
||||
const permissions = voiceChannel.permissionsFor(client.user);
|
||||
if (!permissions.has(PermissionFlagsBits.Connect)) {
|
||||
return interaction.editReply('I need permission to **connect** to your voice channel!');
|
||||
}
|
||||
if (!permissions.has(PermissionFlagsBits.Speak)) {
|
||||
return interaction.editReply('I need permission to **speak** in your voice channel!');
|
||||
}
|
||||
if (voiceChannel.type !== ChannelType.GuildVoice) {
|
||||
return interaction.editReply('I can only join standard voice channels.');
|
||||
}
|
||||
|
||||
try {
|
||||
// Get the initialized player from the client object
|
||||
const musicPlayer = interaction.client.player;
|
||||
if (!musicPlayer) {
|
||||
logger.error('Music player not initialized on client object!');
|
||||
return interaction.editReply('The music player is not ready yet. Please try again shortly.');
|
||||
}
|
||||
|
||||
// 3. Get or create player
|
||||
let player = musicPlayer.getPlayer(interaction.guildId);
|
||||
if (!player) {
|
||||
try {
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId, // Use interaction.channelId directly
|
||||
voiceChannel: voiceChannel.id // Use voiceChannel.id directly
|
||||
});
|
||||
logger.info(`Created player and connected to voice channel ${voiceChannel.name} (${voiceChannel.id}) for play command.`);
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create/connect player for guild ${interaction.guildId} during play command: ${error.message}`);
|
||||
return interaction.editReply('An error occurred while trying to join the voice channel.');
|
||||
}
|
||||
} else if (player.voiceChannel !== voiceChannel.id) {
|
||||
// If player exists but in a different voice channel, destroy it and create a new one
|
||||
player.destroy();
|
||||
player = await musicPlayer.createPlayer({
|
||||
guildId: interaction.guildId,
|
||||
textChannel: interaction.channelId,
|
||||
voiceChannel: voiceChannel.id
|
||||
});
|
||||
logger.info(`Moved player to voice channel ${voiceChannel.name} (${voiceChannel.id}) for play command.`);
|
||||
}
|
||||
|
||||
// 4. Determine search identifier based on query and source
|
||||
let identifier;
|
||||
const isUrl = query.startsWith('http://') || query.startsWith('https://');
|
||||
|
||||
if (isUrl) {
|
||||
identifier = query; // Use URL directly
|
||||
} else {
|
||||
// Prepend search prefix based on source or default
|
||||
switch (source) {
|
||||
case 'youtube':
|
||||
identifier = `ytsearch:${query}`;
|
||||
break;
|
||||
case 'soundcloud':
|
||||
identifier = `scsearch:${query}`;
|
||||
break;
|
||||
case 'youtubemusic':
|
||||
default: // Default to YouTube Music if source is 'youtubemusic' or not provided
|
||||
identifier = `ytmsearch:${query}`;
|
||||
break;
|
||||
}
|
||||
}
|
||||
logger.debug(`Constructed identifier: ${identifier}`);
|
||||
|
||||
// 5. Search for tracks using the constructed identifier
|
||||
const searchResults = await musicPlayer.search({ // Use the player instance from the client
|
||||
identifier: identifier, // Pass the constructed identifier
|
||||
requester: interaction.user
|
||||
});
|
||||
|
||||
if (!searchResults || searchResults.length === 0) {
|
||||
await interaction.editReply(`No results found for "${query}".`);
|
||||
if (!player.playing && player.queue.length === 0) {
|
||||
player.destroy();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// 6. Add track(s) to queue and create response embed
|
||||
const responseEmbed = new EmbedBuilder().setColor('#0099ff');
|
||||
|
||||
// Add first track (or all tracks if it's a playlist)
|
||||
const firstTrack = searchResults[0];
|
||||
|
||||
// Detect if it's a playlist based on number of tracks
|
||||
const isPlaylist = searchResults.length > 1 &&
|
||||
searchResults[0].info.uri.includes('playlist');
|
||||
|
||||
if (isPlaylist) {
|
||||
// Add all tracks to the queue
|
||||
for (const track of searchResults) {
|
||||
await player.enqueue(track);
|
||||
}
|
||||
|
||||
// Set up playlist embed
|
||||
responseEmbed
|
||||
.setTitle('Playlist Added to Queue')
|
||||
.setDescription(`**Playlist** (${searchResults.length} tracks)`)
|
||||
.addFields({ name: 'Starting track', value: `[${firstTrack.info.title}](${firstTrack.info.uri})` });
|
||||
|
||||
logger.info(`Added playlist with ${searchResults.length} tracks to queue (Guild: ${interaction.guildId})`);
|
||||
} else {
|
||||
// Add single track to queue
|
||||
await player.enqueue(firstTrack);
|
||||
|
||||
// Set up track embed
|
||||
responseEmbed
|
||||
.setTitle('Track Added to Queue')
|
||||
.setDescription(`[${firstTrack.info.title}](${firstTrack.info.uri})`)
|
||||
.addFields({ name: 'Position in queue', value: `${player.queue.length}`, inline: true });
|
||||
|
||||
// Add thumbnail if available
|
||||
if (firstTrack.info.thumbnail) {
|
||||
responseEmbed.setThumbnail(firstTrack.info.thumbnail);
|
||||
}
|
||||
|
||||
logger.info(`Added track to queue: ${firstTrack.info.title} (Guild: ${interaction.guildId})`);
|
||||
}
|
||||
|
||||
// Send response
|
||||
await interaction.editReply({ embeds: [responseEmbed] });
|
||||
|
||||
} catch (error) {
|
||||
logger.error(`Error during search/play for query "${query}" in guild ${interaction.guildId}: ${error.message}`);
|
||||
await interaction.editReply('An unexpected error occurred while trying to play the music.').catch(e =>
|
||||
logger.error(`Failed to send error reply for play command: ${e.message}`)
|
||||
);
|
||||
}
|
||||
|
||||
logger.info(`Executed command 'play' for user ${interaction.user.tag}`);
|
||||
},
|
||||
};
|
||||
41
src/events/interactionCreate.js
Normal file
41
src/events/interactionCreate.js
Normal file
@@ -0,0 +1,41 @@
|
||||
const { Events, InteractionType } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
name: Events.InteractionCreate,
|
||||
async execute(interaction, client) { // Added client parameter
|
||||
// Handle only slash commands (ChatInputCommand) for now
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
|
||||
const command = client.commands.get(interaction.commandName);
|
||||
|
||||
if (!command) {
|
||||
logger.error(`No command matching ${interaction.commandName} was found.`);
|
||||
try {
|
||||
await interaction.reply({ content: 'Error: This command was not found!', ephemeral: true });
|
||||
} catch (replyError) {
|
||||
logger.error(`Failed to send 'command not found' reply: ${replyError.message}`);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// Execute the command's logic
|
||||
await command.execute(interaction, client); // Pass client to command execute
|
||||
logger.info(`Executed command '${interaction.commandName}' for user ${interaction.user.tag}`);
|
||||
} catch (error) {
|
||||
logger.error(`Error executing command '${interaction.commandName}': ${error.message}`, error);
|
||||
// Try to reply to the interaction, otherwise edit the deferred reply if applicable
|
||||
const replyOptions = { content: 'There was an error while executing this command!', ephemeral: true };
|
||||
try {
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp(replyOptions);
|
||||
} else {
|
||||
await interaction.reply(replyOptions);
|
||||
}
|
||||
} catch (replyError) {
|
||||
logger.error(`Failed to send error reply for command '${interaction.commandName}': ${replyError.message}`);
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
23
src/events/ready.js
Normal file
23
src/events/ready.js
Normal file
@@ -0,0 +1,23 @@
|
||||
const { Events, ActivityType } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
const { setupPlayer } = require('../structures/ShoukakuEvents'); // Import the Shoukaku player
|
||||
|
||||
module.exports = {
|
||||
name: Events.ClientReady,
|
||||
once: true, // This event should only run once
|
||||
async execute(client) {
|
||||
logger.info(`Ready! Logged in as ${client.user.tag}`);
|
||||
|
||||
// Initialize the Shoukaku music player
|
||||
try {
|
||||
// Set up the music player with the client
|
||||
client.player = setupPlayer(client);
|
||||
logger.info('Shoukaku music player initialized successfully');
|
||||
} catch (error) {
|
||||
logger.error(`Failed to initialize Shoukaku music player: ${error.message}`);
|
||||
}
|
||||
|
||||
// Set activity status
|
||||
client.user.setActivity('Music | /play', { type: ActivityType.Listening });
|
||||
},
|
||||
};
|
||||
52
src/events/voiceStateUpdate.js
Normal file
52
src/events/voiceStateUpdate.js
Normal file
@@ -0,0 +1,52 @@
|
||||
const { Events } = require('discord.js');
|
||||
const logger = require('../utils/logger');
|
||||
|
||||
module.exports = {
|
||||
name: Events.VoiceStateUpdate,
|
||||
execute(oldState, newState, client) { // Added client parameter
|
||||
// Shoukaku handles voice state updates internally via its connector.
|
||||
// We don't need to manually pass the update like with Erela.js.
|
||||
// The warning about Erela.js manager not being initialized can be ignored/removed.
|
||||
|
||||
// Custom logic for player cleanup based on voice state changes.
|
||||
const musicPlayer = client.player;
|
||||
if (!musicPlayer) {
|
||||
// Player manager might not be ready yet, especially during startup.
|
||||
// logger.debug('Voice state update received, but Shoukaku player manager is not ready yet.');
|
||||
return;
|
||||
}
|
||||
|
||||
const player = musicPlayer.getPlayer(newState.guild.id);
|
||||
if (!player) return; // No active player for this guild
|
||||
|
||||
// Check if the bot was disconnected (newState has no channelId for the bot)
|
||||
if (newState.id === client.user.id && !newState.channelId && oldState.channelId === player.voiceChannel) {
|
||||
logger.info(`Bot was disconnected from voice channel ${oldState.channel?.name || oldState.channelId} in guild ${newState.guild.id}. Destroying player.`);
|
||||
player.destroy(); // Use Shoukaku player's destroy method
|
||||
return; // Exit early as the player is destroyed
|
||||
}
|
||||
|
||||
// Check if the bot's channel is now empty (excluding the bot itself)
|
||||
const channel = client.channels.cache.get(player.voiceChannel);
|
||||
// Ensure the channel exists and the update is relevant to the bot's channel
|
||||
if (channel && (newState.channelId === player.voiceChannel || oldState.channelId === player.voiceChannel)) {
|
||||
// Fetch members again to ensure freshness after the update
|
||||
const members = channel.members;
|
||||
if (members.size === 1 && members.has(client.user.id)) {
|
||||
logger.info(`Voice channel ${channel.name} (${player.voiceChannel}) in guild ${newState.guild.id} is now empty (only bot left). Destroying player.`);
|
||||
// Optional: Add a timeout before destroying
|
||||
// setTimeout(() => {
|
||||
// const currentChannel = client.channels.cache.get(player.voiceChannel);
|
||||
// const currentMembers = currentChannel?.members;
|
||||
// if (currentMembers && currentMembers.size === 1 && currentMembers.has(client.user.id)) {
|
||||
// logger.info(`Timeout finished: Destroying player in empty channel ${channel.name}.`);
|
||||
// player.destroy();
|
||||
// } else {
|
||||
// logger.info(`Timeout finished: Channel ${channel.name} is no longer empty. Player not destroyed.`);
|
||||
// }
|
||||
// }, 60000); // e.g., 1 minute timeout
|
||||
player.destroy(); // Destroy immediately for now
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
110
src/index.js
Normal file
110
src/index.js
Normal file
@@ -0,0 +1,110 @@
|
||||
// Load environment variables from .env file
|
||||
require('dotenv').config();
|
||||
const { Client, GatewayIntentBits, Collection } = require('discord.js');
|
||||
const { Shoukaku, Connectors } = require('shoukaku');
|
||||
const logger = require('./utils/logger');
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
// Validate essential environment variables
|
||||
if (!process.env.DISCORD_TOKEN) {
|
||||
logger.error('DISCORD_TOKEN is missing in the .env file!');
|
||||
process.exit(1);
|
||||
}
|
||||
if (!process.env.LAVALINK_HOST || !process.env.LAVALINK_PORT || !process.env.LAVALINK_PASSWORD) {
|
||||
logger.warn('Lavalink connection details (HOST, PORT, PASSWORD) are missing or incomplete in .env. Music functionality will be limited.');
|
||||
// Decide if the bot should exit or continue without music
|
||||
// process.exit(1); // Uncomment to exit if Lavalink is mandatory
|
||||
}
|
||||
|
||||
// Create a new Discord client instance with necessary intents
|
||||
const client = new Client({
|
||||
intents: [
|
||||
GatewayIntentBits.Guilds,
|
||||
GatewayIntentBits.GuildVoiceStates,
|
||||
GatewayIntentBits.GuildMessages, // Add if needed for prefix commands or message content
|
||||
GatewayIntentBits.MessageContent, // Add if needed for message content
|
||||
],
|
||||
});
|
||||
|
||||
// Define Shoukaku nodes - fix the URL format to properly connect to Lavalink
|
||||
const Nodes = [
|
||||
{
|
||||
name: 'lavalink',
|
||||
url: `${process.env.LAVALINK_HOST || 'localhost'}:${process.env.LAVALINK_PORT || '2333'}`,
|
||||
auth: process.env.LAVALINK_PASSWORD || 'youshallnotpass',
|
||||
secure: process.env.LAVALINK_SECURE === 'true'
|
||||
}
|
||||
];
|
||||
|
||||
// Initialize Shoukaku with proper configuration
|
||||
client.shoukaku = new Shoukaku(new Connectors.DiscordJS(client), Nodes, {
|
||||
moveOnDisconnect: false,
|
||||
resume: true,
|
||||
reconnectTries: 10,
|
||||
reconnectInterval: 5000,
|
||||
});
|
||||
|
||||
// Show the actual Lavalink connection details (without exposing the actual password)
|
||||
logger.info(`Lavalink connection configured to: ${process.env.LAVALINK_HOST}:${process.env.LAVALINK_PORT} (Password: ${process.env.LAVALINK_PASSWORD ? '[SET]' : '[NOT SET]'})`);
|
||||
|
||||
// Collections for commands
|
||||
client.commands = new Collection();
|
||||
|
||||
// --- Command Loading ---
|
||||
const commandsPath = path.join(__dirname, 'commands');
|
||||
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
try {
|
||||
const command = require(filePath);
|
||||
// Set a new item in the Collection with the key as the command name and the value as the exported module
|
||||
if ('data' in command && 'execute' in command) {
|
||||
client.commands.set(command.data.name, command);
|
||||
logger.info(`Loaded command: ${command.data.name}`);
|
||||
} else {
|
||||
logger.warn(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
} catch (error) {
|
||||
logger.error(`Error loading command at ${filePath}: ${error.message}`, error);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Event Handling ---
|
||||
const eventsPath = path.join(__dirname, 'events');
|
||||
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
|
||||
|
||||
for (const file of eventFiles) {
|
||||
const filePath = path.join(eventsPath, file);
|
||||
const event = require(filePath);
|
||||
if (event.once) {
|
||||
client.once(event.name, (...args) => event.execute(...args, client)); // Pass client to event handlers
|
||||
logger.info(`Loaded event ${event.name} (once)`);
|
||||
} else {
|
||||
client.on(event.name, (...args) => event.execute(...args, client)); // Pass client to event handlers
|
||||
logger.info(`Loaded event ${event.name}`);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Shoukaku Event Handling ---
|
||||
// Set up Shoukaku event handlers
|
||||
client.shoukaku.on('ready', (name) => logger.info(`Lavalink Node: ${name} is now connected`));
|
||||
client.shoukaku.on('error', (name, error) => logger.error(`Lavalink Node: ${name} emitted an error: ${error.message}`));
|
||||
client.shoukaku.on('close', (name, code, reason) => logger.warn(`Lavalink Node: ${name} closed with code ${code}. Reason: ${reason || 'No reason'}`));
|
||||
client.shoukaku.on('disconnect', (name, reason) => logger.warn(`Lavalink Node: ${name} disconnected. Reason: ${reason || 'No reason'}`));
|
||||
|
||||
// Log in to Discord with your client's token
|
||||
client.login(process.env.DISCORD_TOKEN)
|
||||
.then(() => logger.info('Successfully logged in to Discord.'))
|
||||
.catch(error => logger.error(`Failed to log in: ${error.message}`));
|
||||
|
||||
// Basic error handling
|
||||
process.on('unhandledRejection', error => {
|
||||
logger.error('Unhandled promise rejection:', error);
|
||||
});
|
||||
process.on('uncaughtException', error => {
|
||||
logger.error('Uncaught exception:', error);
|
||||
// Optional: exit process on critical uncaught exceptions
|
||||
// process.exit(1);
|
||||
});
|
||||
98
src/structures/ErelaEvents.js
Normal file
98
src/structures/ErelaEvents.js
Normal file
@@ -0,0 +1,98 @@
|
||||
const logger = require('../utils/logger');
|
||||
const { EmbedBuilder } = require('discord.js'); // Import EmbedBuilder
|
||||
|
||||
module.exports = (client) => {
|
||||
if (!client || !client.manager) {
|
||||
logger.error("ErelaEvents requires a client with an initialized manager.");
|
||||
return;
|
||||
}
|
||||
|
||||
client.manager
|
||||
.on('nodeConnect', node => logger.info(`Node "${node.options.identifier}" connected.`))
|
||||
.on('nodeError', (node, error) => logger.error(`Node "${node.options.identifier}" encountered an error: ${error.message}`))
|
||||
.on('nodeDisconnect', node => logger.warn(`Node "${node.options.identifier}" disconnected.`))
|
||||
.on('nodeReconnect', node => logger.info(`Node "${node.options.identifier}" reconnecting.`))
|
||||
|
||||
.on('trackStart', (player, track) => {
|
||||
logger.info(`Track started in guild ${player.guild}: ${track.title} requested by ${track.requester?.tag || 'Unknown'}`);
|
||||
|
||||
// Find the text channel associated with the player (if stored)
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
const embed = new EmbedBuilder()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Now Playing')
|
||||
.setDescription(`[${track.title}](${track.uri})`)
|
||||
.addFields({ name: 'Requested by', value: `${track.requester?.tag || 'Unknown'}`, inline: true })
|
||||
.setTimestamp();
|
||||
if (track.thumbnail) {
|
||||
embed.setThumbnail(track.thumbnail);
|
||||
}
|
||||
|
||||
channel.send({ embeds: [embed] }).catch(e => logger.error(`Failed to send trackStart message: ${e.message}`));
|
||||
}
|
||||
})
|
||||
|
||||
.on('trackEnd', (player, track, payload) => {
|
||||
// Only log track end if it wasn't replaced (e.g., by skip or play next)
|
||||
// 'REPLACED' means another track started immediately after this one.
|
||||
if (payload && payload.reason !== 'REPLACED') {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${track.title}. Reason: ${payload.reason}`);
|
||||
} else if (!payload) {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${track.title}. Reason: Unknown/Finished`);
|
||||
}
|
||||
// Optional: Send a message when a track ends naturally
|
||||
// const channel = client.channels.cache.get(player.textChannel);
|
||||
// if (channel && payload && payload.reason === 'FINISHED') {
|
||||
// channel.send(`Finished playing: ${track.title}`);
|
||||
// }
|
||||
})
|
||||
|
||||
.on('trackError', (player, track, payload) => {
|
||||
logger.error(`Track error in guild ${player.guild} for track ${track?.title || 'Unknown'}: ${payload.error}`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`An error occurred while trying to play: ${track?.title || 'the track'}. Details: ${payload.exception?.message || 'Unknown error'}`).catch(e => logger.error(`Failed to send trackError message: ${e.message}`));
|
||||
}
|
||||
// Optionally destroy player or skip track on error
|
||||
// player.stop();
|
||||
})
|
||||
|
||||
.on('trackStuck', (player, track, payload) => {
|
||||
logger.warn(`Track stuck in guild ${player.guild} for track ${track?.title || 'Unknown'}. Threshold: ${payload.thresholdMs}ms`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`Track ${track?.title || 'the track'} seems stuck. Skipping...`).catch(e => logger.error(`Failed to send trackStuck message: ${e.message}`));
|
||||
}
|
||||
// Skip the track
|
||||
player.stop();
|
||||
})
|
||||
|
||||
.on('queueEnd', (player) => {
|
||||
logger.info(`Queue ended for guild ${player.guild}.`);
|
||||
const channel = client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send('Queue finished. Add more songs!').catch(e => logger.error(`Failed to send queueEnd message: ${e.message}`));
|
||||
}
|
||||
// Optional: Add a timeout before leaving the channel
|
||||
// setTimeout(() => {
|
||||
// if (player.queue.current) return; // Don't leave if something started playing again
|
||||
// player.destroy();
|
||||
// }, 180000); // 3 minutes
|
||||
player.destroy(); // Destroy player immediately when queue ends
|
||||
})
|
||||
|
||||
.on('playerCreate', player => logger.debug(`Player created for guild ${player.guild}`))
|
||||
.on('playerDestroy', player => logger.debug(`Player destroyed for guild ${player.guild}`))
|
||||
.on('playerMove', (player, oldChannel, newChannel) => {
|
||||
if (!newChannel) {
|
||||
logger.info(`Player for guild ${player.guild} disconnected (moved from channel ${oldChannel}). Destroying player.`);
|
||||
player.destroy();
|
||||
} else {
|
||||
logger.debug(`Player for guild ${player.guild} moved from channel ${oldChannel} to ${newChannel}`);
|
||||
player.setVoiceChannel(newChannel); // Update player's voice channel reference
|
||||
}
|
||||
});
|
||||
|
||||
logger.info("Erela.js event listeners attached.");
|
||||
};
|
||||
291
src/structures/ShoukakuEvents.js
Normal file
291
src/structures/ShoukakuEvents.js
Normal file
@@ -0,0 +1,291 @@
|
||||
const logger = require('../utils/logger');
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
|
||||
/**
|
||||
* Manages player instances and track playback using Shoukaku
|
||||
* @param {Client} client Discord.js client
|
||||
*/
|
||||
class MusicPlayer {
|
||||
constructor(client) {
|
||||
this.client = client;
|
||||
this.players = new Map(); // Store active players
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a player for a guild or returns existing one
|
||||
* @param {Object} options Options for creating the player
|
||||
* @param {string} options.guildId The guild ID
|
||||
* @param {string} options.textChannel The text channel ID
|
||||
* @param {string} options.voiceChannel The voice channel ID
|
||||
* @returns {Object} The player object
|
||||
*/
|
||||
async createPlayer({ guildId, textChannel, voiceChannel }) {
|
||||
// Check if player already exists
|
||||
if (this.players.has(guildId)) {
|
||||
return this.players.get(guildId);
|
||||
}
|
||||
|
||||
// Get Shoukaku instance and node
|
||||
const shoukaku = this.client.shoukaku; // Get the main shoukaku instance
|
||||
const node = shoukaku.options.nodeResolver(shoukaku.nodes);
|
||||
if (!node) {
|
||||
throw new Error('No available Lavalink nodes!');
|
||||
}
|
||||
|
||||
try {
|
||||
// Create a new connection to the voice channel using the shoukaku instance
|
||||
const connection = await shoukaku.joinVoiceChannel({
|
||||
guildId: guildId,
|
||||
channelId: voiceChannel,
|
||||
shardId: 0, // Assuming shardId 0, adjust if sharding
|
||||
deaf: true
|
||||
});
|
||||
|
||||
// Create a player object to track state and add methods
|
||||
const player = {
|
||||
guild: guildId,
|
||||
textChannel: textChannel,
|
||||
voiceChannel: voiceChannel,
|
||||
connection: connection,
|
||||
queue: [],
|
||||
current: null,
|
||||
playing: false,
|
||||
volume: 100,
|
||||
|
||||
// Play a track
|
||||
async play(track) {
|
||||
this.current = track;
|
||||
logger.debug(`Attempting to play track: ${track.info.title} (${track.info.uri}) in guild ${this.guild}`);
|
||||
try {
|
||||
// Start playback
|
||||
await this.connection.playTrack({ track: track.encoded });
|
||||
this.playing = true;
|
||||
logger.debug(`playTrack called successfully for: ${track.info.title}`);
|
||||
} catch (playError) {
|
||||
logger.error(`Error calling playTrack for ${track.info.title}: ${playError.message}`);
|
||||
console.error(playError); // Log full error object
|
||||
this.playing = false;
|
||||
this.current = null;
|
||||
// Maybe try skipping? Or just log and let the 'end' event handle it if it fires.
|
||||
}
|
||||
return this;
|
||||
},
|
||||
|
||||
// Stop the current track
|
||||
stop() {
|
||||
this.connection.stopTrack();
|
||||
return this;
|
||||
},
|
||||
|
||||
// Skip to the next track
|
||||
skip() {
|
||||
this.stop();
|
||||
if (this.queue.length > 0) {
|
||||
const nextTrack = this.queue.shift();
|
||||
this.play(nextTrack);
|
||||
} else {
|
||||
this.current = null;
|
||||
this.playing = false;
|
||||
}
|
||||
return this;
|
||||
},
|
||||
|
||||
// Set player volume
|
||||
setVolume(volume) {
|
||||
this.volume = volume;
|
||||
this.connection.setGlobalVolume(volume);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Pause playback
|
||||
pause() {
|
||||
this.connection.setPaused(true);
|
||||
return this;
|
||||
},
|
||||
|
||||
// Resume playback
|
||||
resume() {
|
||||
this.connection.setPaused(false);
|
||||
return this;
|
||||
},
|
||||
|
||||
shoukaku: shoukaku, // Store shoukaku instance on the player object
|
||||
|
||||
// Destroy the player and disconnect
|
||||
destroy() {
|
||||
// Use the stored Shoukaku instance to leave the channel
|
||||
this.shoukaku.leaveVoiceChannel(this.guild);
|
||||
// Remove the player instance from the manager's map
|
||||
musicPlayer.players.delete(this.guild);
|
||||
logger.debug(`Destroyed player for guild ${this.guild}`);
|
||||
return this; // Return this for potential chaining, though unlikely needed here
|
||||
},
|
||||
|
||||
// Add a track to the queue or play it if nothing is playing
|
||||
async enqueue(track, immediate = false) {
|
||||
if (immediate || (!this.playing && !this.current)) {
|
||||
logger.debug(`Enqueue: Playing immediately - ${track.info.title}`);
|
||||
await this.play(track);
|
||||
} else {
|
||||
logger.debug(`Enqueue: Adding to queue - ${track.info.title}`);
|
||||
this.queue.push(track);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
// Set up event listeners for this player
|
||||
connection.on('start', () => {
|
||||
logger.info(`Track started in guild ${player.guild}: ${player.current?.info?.title || 'Unknown'}`);
|
||||
|
||||
// Send now playing message
|
||||
if (player.current) {
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
const embed = new EmbedBuilder()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Now Playing')
|
||||
.setDescription(`[${player.current.info.title}](${player.current.info.uri})`)
|
||||
.addFields({ name: 'Requested by', value: `${player.current.requester?.tag || 'Unknown'}`, inline: true })
|
||||
.setTimestamp();
|
||||
|
||||
if (player.current.info.thumbnail) {
|
||||
embed.setThumbnail(player.current.info.thumbnail);
|
||||
}
|
||||
|
||||
channel.send({ embeds: [embed] }).catch(e =>
|
||||
logger.error(`Failed to send trackStart message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
connection.on('end', () => {
|
||||
logger.info(`Track ended in guild ${player.guild}: ${player.current?.info?.title || 'Unknown'}`);
|
||||
player.playing = false;
|
||||
player.current = null;
|
||||
|
||||
// Play next track in queue if available
|
||||
if (player.queue.length > 0) {
|
||||
const nextTrack = player.queue.shift();
|
||||
player.play(nextTrack);
|
||||
} else {
|
||||
// Send queue end message
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send('Queue finished. Add more songs!').catch(e =>
|
||||
logger.error(`Failed to send queueEnd message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
// Optional: Add timeout before disconnecting
|
||||
// setTimeout(() => {
|
||||
// if (!player.playing) player.destroy();
|
||||
// }, 300000); // 5 minutes
|
||||
player.destroy();
|
||||
}
|
||||
});
|
||||
|
||||
connection.on('exception', (error) => {
|
||||
logger.error(`Track exception in guild ${player.guild}: ${error.message || 'Unknown error'}`);
|
||||
console.error("Full track exception details:", error); // Log the full error object
|
||||
const channel = this.client.channels.cache.get(player.textChannel);
|
||||
if (channel) {
|
||||
channel.send(`An error occurred during playback: ${error.message || 'Unknown error'}`).catch(e =>
|
||||
logger.error(`Failed to send trackException message: ${e.message}`)
|
||||
);
|
||||
}
|
||||
// Attempt to skip to the next track on exception
|
||||
player.skip();
|
||||
});
|
||||
|
||||
// Store the player and return it
|
||||
this.players.set(guildId, player);
|
||||
return player;
|
||||
} catch (error) {
|
||||
logger.error(`Failed to create player for guild ${guildId}: ${error.message}`);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an existing player
|
||||
* @param {string} guildId The guild ID
|
||||
* @returns {Object|null} The player object or null
|
||||
*/
|
||||
getPlayer(guildId) {
|
||||
return this.players.get(guildId) || null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Search for tracks using Shoukaku
|
||||
* @param {Object} options Options for the search
|
||||
* @param {string} options.identifier The pre-constructed search identifier (e.g., 'ytsearch:query', 'scsearch:query', or a URL)
|
||||
* @param {string} options.requester The user who requested the track
|
||||
* @returns {Promise<Array>} Array of track objects
|
||||
*/
|
||||
async search({ identifier, requester }) { // Accept identifier directly
|
||||
// Get the first available node
|
||||
const node = this.client.shoukaku.options.nodeResolver(this.client.shoukaku.nodes);
|
||||
if (!node) throw new Error('No available Lavalink nodes!');
|
||||
|
||||
try {
|
||||
// Perform the search using the provided identifier string
|
||||
logger.debug(`Performing search with identifier: ${identifier}`);
|
||||
const result = await node.rest.resolve(identifier);
|
||||
if (!result || result.loadType === 'error' || result.loadType === 'empty') {
|
||||
// Log the identifier for debugging if search fails
|
||||
logger.debug(`Search failed for identifier: ${identifier}`);
|
||||
throw new Error(result?.exception?.message || 'No results found');
|
||||
}
|
||||
|
||||
// Process results
|
||||
let tracks = [];
|
||||
if (result.loadType === 'playlist') {
|
||||
// Playlist processing
|
||||
tracks = result.data.tracks.map(track => ({
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}));
|
||||
} else if (result.loadType === 'track') {
|
||||
// Single track
|
||||
const track = result.data;
|
||||
tracks = [{
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}];
|
||||
} else if (result.loadType === 'search') {
|
||||
// Search results
|
||||
tracks = result.data.slice(0, 10).map(track => ({
|
||||
track: track.encoded,
|
||||
info: track.info,
|
||||
requester: requester
|
||||
}));
|
||||
}
|
||||
|
||||
return tracks;
|
||||
} catch (error) {
|
||||
logger.error(`Search error: ${error.message}`);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create and export the player manager
|
||||
const musicPlayer = new MusicPlayer(null);
|
||||
module.exports = {
|
||||
setupPlayer: (client) => {
|
||||
if (!client || !client.shoukaku) {
|
||||
logger.error("ShoukakuEvents requires a client with an initialized shoukaku instance.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialize the player with the client
|
||||
musicPlayer.client = client;
|
||||
|
||||
logger.info("Shoukaku music player initialized and ready.");
|
||||
return musicPlayer;
|
||||
},
|
||||
musicPlayer
|
||||
};
|
||||
17
src/utils/logger.js
Normal file
17
src/utils/logger.js
Normal file
@@ -0,0 +1,17 @@
|
||||
const winston = require('winston');
|
||||
|
||||
const logger = winston.createLogger({
|
||||
level: 'info',
|
||||
format: winston.format.combine(
|
||||
winston.format.timestamp({ format: 'YYYY-MM-DD HH:mm:ss' }),
|
||||
winston.format.printf(info => `${info.timestamp} ${info.level.toUpperCase()}: ${info.message}`)
|
||||
),
|
||||
transports: [
|
||||
new winston.transports.Console(),
|
||||
// Optionally add file transport
|
||||
// new winston.transports.File({ filename: 'combined.log' }),
|
||||
// new winston.transports.File({ filename: 'error.log', level: 'error' }),
|
||||
],
|
||||
});
|
||||
|
||||
module.exports = logger;
|
||||
55
tests/deploy-commands.test.js
Normal file
55
tests/deploy-commands.test.js
Normal file
@@ -0,0 +1,55 @@
|
||||
jest.mock('discord.js', () => {
|
||||
const original = jest.requireActual('discord.js');
|
||||
const mockRest = {
|
||||
put: jest.fn().mockResolvedValue([{ length: 1 }]),
|
||||
setToken: jest.fn().mockReturnThis(),
|
||||
};
|
||||
return {
|
||||
...original,
|
||||
REST: jest.fn(() => mockRest),
|
||||
Routes: {
|
||||
applicationCommands: jest.fn().mockReturnValue('/fake-route'),
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
jest.mock('fs', () => ({
|
||||
readdirSync: jest.fn(() => ['ping.js']),
|
||||
}));
|
||||
jest.mock('node:path', () => {
|
||||
const actual = jest.requireActual('node:path');
|
||||
return {
|
||||
...actual,
|
||||
join: (...args) => args.join('/'),
|
||||
resolve: (...args) => args.join('/'),
|
||||
};
|
||||
});
|
||||
|
||||
describe('deploy-commands.js', () => {
|
||||
let origEnv;
|
||||
beforeAll(() => {
|
||||
origEnv = { ...process.env };
|
||||
process.env.CLIENT_ID = '12345';
|
||||
process.env.DISCORD_TOKEN = 'token';
|
||||
});
|
||||
|
||||
afterAll(() => {
|
||||
process.env = origEnv;
|
||||
jest.resetModules();
|
||||
});
|
||||
|
||||
test('registers commands via REST API', async () => {
|
||||
const mockLogger = { info: jest.fn(), warn: jest.fn(), error: jest.fn() };
|
||||
jest.mock('../src/utils/logger', () => mockLogger);
|
||||
|
||||
// Run the script
|
||||
await require('../deploy-commands.js');
|
||||
|
||||
const { REST } = require('discord.js');
|
||||
expect(REST).toHaveBeenCalled();
|
||||
const restInstance = REST.mock.results[0].value;
|
||||
expect(restInstance.setToken).toHaveBeenCalledWith('token');
|
||||
expect(restInstance.put).toHaveBeenCalledWith('/fake-route', { body: expect.any(Array) });
|
||||
expect(mockLogger.info).toHaveBeenCalledWith(expect.stringContaining('Started refreshing'));
|
||||
});
|
||||
});
|
||||
10
tests/start-script.test.js
Normal file
10
tests/start-script.test.js
Normal file
@@ -0,0 +1,10 @@
|
||||
const { spawnSync } = require('child_process');
|
||||
|
||||
describe('NPM Start Script', () => {
|
||||
test('npm start exits without error when DISCORD_TOKEN is provided', () => {
|
||||
const env = { ...process.env, DISCORD_TOKEN: 'dummy-token', CLIENT_ID: '123', LAVALINK_HOST: 'localhost', LAVALINK_PORT: '2333', LAVALINK_PASSWORD: 'pass' };
|
||||
const result = spawnSync('pnpm', ['start'], { env, encoding: 'utf-8' });
|
||||
// The script starts the bot; if it reaches login attempt, exit code is 0
|
||||
expect(result.status).toBe(0);
|
||||
});
|
||||
});
|
||||
13
tests/startup.test.js
Normal file
13
tests/startup.test.js
Normal file
@@ -0,0 +1,13 @@
|
||||
const { spawnSync } = require('child_process');
|
||||
|
||||
describe('Bot Startup', () => {
|
||||
test('exits with code 1 if DISCORD_TOKEN is missing', () => {
|
||||
// Clear DISCORD_TOKEN
|
||||
const env = { ...process.env };
|
||||
delete env.DISCORD_TOKEN;
|
||||
|
||||
const result = spawnSync('node', ['src/index.js'], { env, encoding: 'utf-8' });
|
||||
expect(result.status).toBe(1);
|
||||
expect(result.stderr || result.stdout).toMatch(/DISCORD_TOKEN is missing/);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user